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Recent reviews by K3LiT

Showing 1-4 of 4 entries
1 person found this review helpful
21.8 hrs on record
This game is about the horrors of revolution, the blood spilled for change, and the impossibility of keeping your humanity when the world engulf itself in flames. A truly great game I cannot recommend enough for anyone who can bear the slow pace especially in act 1. Although I have some criticisms for the story in Act 2 and 3 (which I will not discuss for obvious reasons), the story is materfuly well done. The ending is great. The gameplay renews itself constantly, giving you new tools, new ways of playing, new aspects to manage, and connects all those together and make every mechanic and part of the game affect the others. The game also takes its time to teach you about all of them, slowly complexifying itself over the course of an entire campaign.

A great narrative game, a great experience. A truly well made experience about the bloodiest period in France history. We are the revolution. So revolution is imperfect, bloody, vengeful, has no restraint, emotional more than logical, and vary wildly in its interpretation. Revolutions are made of people. People make the revolution. Both are so imperfect that it hurts to see.
Posted 2 June, 2025.
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No one has rated this review as helpful yet
16.9 hrs on record
I would only recommend the game for a niche audience and only if it's on sale. That niche audience is fans of Dead by Daylight—not the gameplay, but the lore. If you don’t know who Cliff Barra is or what the Omniverse refers to, this isn’t for you. It’s not a good introduction to DBD’s universe, and the game has many issues beyond its confusing narrative. Even lore fans should wait for a discount. But under those conditions, a subtle kind of magic appears, enough for me to cautiously recommend it to people like me. Still, let’s start with what breaks the game for most players.

Technically, this isn’t good. Not catastrophic, but bad. Freezes, slowdowns, vanishing textures, broken lighting—it's a mess and frustrated me deeply.

The game’s design is also flawed. Without spoilers: choices change almost nothing. Endings are near-identical, mostly affecting who lives or dies. It spans 1963, 1980, and 2024, but tries to juggle them at once rather than sequentially. Artistically, it makes sense, but narratively it forces lazy shortcuts that make you question why the three timelines exist at all. There’s barely any impact from one era to another. Early choices that seem meaningful—like character appearance—are just gimmicks, never repeated or expanded.

Story-wise, let's split critique into dialogue and characters. Voice acting is flat and emotionless, especially in dramatic scenes. It feels like actors lacked context or connection. The writing doesn’t help: no subtlety, no subtext. Characters say exactly what they feel, think, or see—out loud. Without subtext, they never shut up. Long exposition dumps abound, even though the game supports environmental storytelling through documents, letters, photos… but underuses it. Filler conversations further weaken immersion, offering no real value.

Characters are another weak point. They're trope-filled, bland, and feel copied from bad 80s horror. In 1980, the characters film a movie featuring poorly written roles—yet the "real" characters are just as poorly written. I assume this was meant as a clever meta-commentary, but it backfires. We spend half the story with these unlikable clichés. If it’s satire, the payoff isn’t worth it. Worst case, writers took inspiration from 80s horror without understanding that era’s characters were rarely deep to begin with.

A few extra nitpicks: revisiting scenes is a chore. You can't replay from a choice—only from the start of a chapter. Earlier decisions are locked unless you replay everything. And no cutscene skipping. A smarter system would let you start from any branching point and only replay what you haven’t unlocked.

The game doesn’t understand its audience. It explains things lore fans already know, but not enough for newcomers. So who’s it for? New players will be lost. Fans will feel talked down to. References are fun at first, but later feel forced. The game wants to please everyone and ends up pleasing no one. It needed to pick a lane: either a mystery-rich lore drop for veterans, or a proper DBD intro. Right now, it fails at both.

Final nitpick: the controls are heavy and robotic. Some small props even have invisible collision boxes.

And yet, despite everything… I liked this game. Frank Stone, Sheriff Green, Augustine Lieber, Linda Castle, Stan—they stuck with me, even if some are clichés. The integration of DBD lore is solid. Locations and core storylines have good worldbuilding. Even the weak characters have moments of charm or unintentional comedy. The multi-era setting is a great idea, even if poorly used. There’s genuine heart in this. The devs understood the DBD universe, and their love for it shows through the flaws.

In the end, I fall exactly in the category I described: a lore fan who got it on sale. One of the endings stuck with me, and despite many frustrations, the experience was oddly worth it.
Posted 1 June, 2025.
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1
1,312.3 hrs on record (993.4 hrs at review time)
Dead by Daylight is a unique experience which brings both pure moments of bliss... and moments of rage and anger. This game is a contradiction put into code. The more you play, the more you realise the strengths and the passion the devs harbor for the game... but also, the wasted potential, the problems, and the gross mismanagement and slow paced changes and patches. There is no game like Dead by Daylight anywhere. Even compared to other assymetrical games, and more particularly, other Survival-Horror assymetrical games, it stood the test of time, when all the others failed and fell into obscurity. As of this day, Dead by Daylight stand proud with now seven years of continuous existence. You can`t get enough of it once you fall into this rabbit hole. Playing characters from many classics of horror which for some appear in no other video game is fantastic. Running away from the killer as a survivor, or hiding near it with your heart beating very fast both in-game and out of it is amazing. The joy of escaping by the skin of your teeth, the disappointment of being killed first, the desire to grow and learn from every encounter, the bravery of sacrificing yourself so another can survive, the joy of meeting an awesome community... Dead by Daylight makes you feel like no other all sort of emotions, positive and negative. The more you play, the more you see the bad sides, which it has a lot. Everything grew so fast from this tiny indie game with 4 killers and 5 survivors where hiding was key to survival, to a massive hall of fame of horror with over 30 killers from famous franchises, where stealth is just an aspect of the game. The game grew way too quickly for its own good, and the foundations are not adapted to the game it is today... Despite that, I can`t get enough of it. It`s addictive, and its a unique game made by devs doing their best, even if their best is suboptimal. If you're ok with raging a bit, some competition, but also awesome victories, terrifying encounters, and sadistic hunts as a killer, or just trying a murderer never having been playable before, then try this game. You'll either love it or hate it, but you'll never be able to deny its uniqueness, despite its massive flaws.
Posted 27 November, 2023.
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46 people found this review helpful
3 people found this review funny
2
0.0 hrs on record
It's sad, the Singularity isn't a good killer. EMPs, which are objects countering the Singularity's power are everywhere around the map and respawn every 90 seconds. So every 90 seconds, a survivor can remove your power. It makes it impossible to play in chase, as every survivor carry an EMP, and out of chase as the biopods are impossible to miss so you can't place those cameras and monitor them in a stealthy way. There are also multiple bright visual and audio cues that lets the survivors know everything you are doing so mind game potential is nul. The perks are below average so don't even buy the chapter for that.
Posted 13 June, 2023.
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Showing 1-4 of 4 entries