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28 of 67 (42%) achievements earned:
Personal Achievements
 

Choose to be Chosen

Obtain the Service Weapon
Unlocked 1 Dec @ 9:18am

Welcome to the Oldest House

Complete Mission 1
Unlocked 1 Dec @ 9:34am

Unknown Caller

Complete Mission 2
Unlocked 2 Dec @ 6:10pm

Directorial Override

Complete Mission 3
Unlocked 3 Dec @ 6:34pm

Old Boys' Club

Complete Mission 4
Unlocked 8 Dec @ 10:28am

Threshold

Complete Mission 5
Unlocked 8 Dec @ 5:47pm

My Brother's Keeper

Complete Mission 6
Unlocked 9 Dec @ 1:11pm

The Face of the Enemy

Complete Mission 7
Unlocked 11 Dec @ 3:49pm

Finnish Tango

Complete Mission 8
Unlocked 11 Dec @ 4:32pm

Polaris

Complete Mission 9
Unlocked 16 Dec @ 5:39pm

Take Control

Complete Mission 10
Unlocked 17 Dec @ 2:39pm

Paranatural Powerhouse

Obtain the Launch Ability
Unlocked 2 Dec @ 12:31pm

Shifting Positions

Obtain the Evade Ability
Unlocked 3 Dec @ 6:57am

Rising Thought

Obtain the Levitate Ability
Unlocked 9 Dec @ 7:58am

Astral Construction

Construct a Weapon Form or Mod
Unlocked 2 Dec @ 6:11pm

Non-Standard Issue

Upgrade any Weapon Form to Level 3
Unlocked 17 Dec @ 2:41pm

Career Development

Unlock all 3 Personal Mod slots
Unlocked 17 Dec @ 2:40pm

Paranatural Collection

Collect more than 100,000 Source
Unlocked 9 Dec @ 7:17am

Interdimensional Defender

Killed 1000 Hiss
Unlocked 16 Dec @ 5:57pm

Parautilitarian

Unlock 1 Ability Upgrade
Unlocked 2 Dec @ 6:11pm

Ritualistic Thinking

Cleanse 5 Control Points
Unlocked 3 Dec @ 7:02am

Ritual Intuition

Cleanse 10 Control Points
Unlocked 8 Dec @ 9:52am

Discerning the Pattern

Cleanse 25 Control Points
Unlocked 11 Dec @ 4:46pm

Strange Collection

Collect 40 Collectibles
Unlocked 2 Dec @ 5:51pm

Record Keeper

Collect 80 Collectibles
Unlocked 8 Dec @ 9:51am

Bureau Archivist

Collect 120 Collectibles
Unlocked 9 Dec @ 1:20pm

Unstable Matter

Kill 50 enemies with the Launch Ability
Unlocked 3 Dec @ 6:41am

Proper Handling Procedures

Use Launch to throw a grenade or rocket
Unlocked 8 Dec @ 10:11am



Insular Telekinesis

Obtain the Shield Ability

Psychic Occupation

Obtain the Seize Ability

Niche Position

Find all hidden locations in the Foundation
0 / 10

Chief Investigator

Find 80% of the hidden locations in the Investigations Sector
0 / 5

Workplace Recreation

Play a single game in Arcade Mode

The Importance of Synergy

Complete 5 Side Missions
3 / 5

Inter-Departmental Cooperation

Complete 10 Side Missions
3 / 10

FBC Crisis Solution Task Force

Complete 15 Side Missions
3 / 15

Expert Parautilitarian

Spend 50 Ability Points
18 / 50

Master Parautilitarian

Spend 100 Ability Points
18 / 100

Cognitive Intruder

Compel 10 enemies with the Seize Ability
0 / 10

Volatile Debris

Kill 10 enemies with the Shield Burst Ability
0 / 10

War Games

Complete 5 Board Countermeasures
1 / 5

Astral Tactician

Complete 25 Board Countermeasures
1 / 25

First On the Scene

Complete 1 Bureau Alert
0 / 1

Crisis Management

Complete 5 Bureau Alerts
0 / 5

< Make/Unmake >

Use Shape and Fracture a combined total of 100 times
43 / 100

Hostile Work Environment

Kill 50 Hiss Sharpened
12 / 50

Rush Job

Kill 100 enemies with Shield Rush
0 / 100

Subterranean Research

Collect all Collectibles in the Foundation
19 / 57

Supportive Staff

Have a Deployed Ranger kill 5 enemies
0 / 5

A Strong Foundation

Complete all Missions in the Foundation
1 / 6

Surge Protector

Kill 50 enemies with Surge
0 / 50

Elevated Mind

Kill 25 Airborne Rangers
0 / 25

Multiple Applications

Use Multi-Launch to hit 3 targets
0 / 1

In-depth Investigations

Find 80% of the Collectibles in the Investigations Sector
1 / 53
+13

13 hidden achievements remaining

Details for each achievement will be revealed once unlocked