Josu
United States
 
 
Vetrina del Collezionista
Attività recente
28 ore in totale
Ultimo avvio: 29 giu
Achievement   24 di 63
182 ore in totale
Ultimo avvio: 25 giu
Achievement   0 di 75
824 ore in totale
Ultimo avvio: 25 giu
ladycabdriver 6 ago 2023, ore 18:53 
+rep i could beat this person up:steammocking:
freakyteeth 8 giu 2023, ore 17:50 
I'm spongebob
Middleman 26 ott 2020, ore 16:40 
lol
Dr. Fred Fitzberg 2 giu 2018, ore 20:18 
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Wight 30 giu 2017, ore 21:35 
Moshi Monsters' creator, Mind Candy, made a loss of £2.2m in 2013 due to falling revenues from Moshi Monsters. The company's financial results revealed that its revenues fell by 34.8% from £46.9m in 2012 to £30.6m in 2013.

In 2015, Mind Candy revealed that they were preparing to relaunch Moshi Monsters for a younger audience of four- to seven-year-olds, initially as animation with apps and toys to follow. However, no changes have been made to the Moshi Monsters site since then, apart from the removal of the forums section.

Since 2015, the turnover of Moshi Monsters and the site's creator Mind Candy has continued. The peak of Moshi Monsters' popularity was in 2012 at £46.9m, and it has continued to tumble. Last year total revenues were £7.1m, compared with £13.2m in 2014.
Wight 30 giu 2017, ore 21:35 
In July 2013, Mind Candy released Moshi Monsters Village on Google Play,[15] a 3D city-builder published by GREE and developed by Tag Games. After GREE UK shut down,[16] Mind Candy decided to take over the game as publisher, leaving the development to Tag Games. The game was relaunched on Apple devices on December 18, 2013 right before the release of the movie.

In December 2013, Mind Candy published the companion app Talking Poppet, also developed by Tag Games.

In February 2014, Moshi Karts was released on iOS by Mind Candy.

In early 2015 Mind Candy released an app called World of Warriors.

In November 2016, they released the Moshi Monsters Egg Hunt app, alongside a companion storybook of the same name.