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Jaie 最近的评测

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正在显示第 11 - 20 项,共 31 项条目
1 人觉得这篇评测有价值
总时数 135.5 小时 (评测时 24.1 小时)
Rating positively just to make the FoV junkies cry because their favorite slider is missing
发布于 2021 年 5 月 19 日。
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总时数 27.5 小时 (评测时 3.2 小时)
Alright, now that the server issues seem to be mostly fixed my true thoughts are: It's pretty good. The story is kind of lack luster but, the gun play is pretty solid, skills are very tight, and good lord, the loot showers are amazing. I've never seen a shooter looter outside of the Borderlands series reward such large amounts of loot consistently. At least, in terms of just pure gear that you can constantly rotate out to your liking. It takes after Diablo III's style of difficulty, allowing you to challenge yourself with higher tiers of difficulty that can be raised and lowered on the fly that allows you to fight stronger enemies for higher tiers and greater amounts of loot dropping even from more rank and file enemies. Very strong for a new IP and actually has a good amount of content to chew through during its launch period.
发布于 2021 年 4 月 2 日。 最后编辑于 2021 年 4 月 8 日。
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总时数 17.9 小时 (评测时 3.6 小时)
抢先体验版本评测
Very good early access. The battle mechanics are very tight, the travel mechanic I LOVE, and seeing all the dice rolls is just MMPH. The only issues I have are forgivable for a dev studios first game, seeing as it's mainly just how stilted dialogue can feel sometimes and how simple the UI elements appear to be. Worth your time if you love DnD games converted to the PC format.
发布于 2020 年 12 月 17 日。
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总时数 0.4 小时 (评测时 0.2 小时)
Frog Fractions is the best ♥♥♥♥ post of a game
发布于 2020 年 11 月 27 日。
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总时数 4,281.8 小时 (评测时 4,132.0 小时)
The advancing bars, the rising numbers, the serotonin. Seize your empire, make all of the money.
发布于 2020 年 7 月 18 日。
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总时数 113.5 小时 (评测时 100.4 小时)
Blocks, bosses, buildings
发布于 2020 年 5 月 24 日。
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总时数 1,310.0 小时 (评测时 888.8 小时)
Honestly, strong strong MMO with lots of good rewarding grind. Yes, I like grind, that's why I like his game while others may not.
发布于 2020 年 5 月 5 日。
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总时数 8.5 小时 (评测时 5.2 小时)
A game that proves that Final Fantasy's JRPG mechanics still work very well
发布于 2019 年 11 月 26 日。
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总时数 649.8 小时 (评测时 425.7 小时)
I'm shocked I've not submitted a review for this game, even after having played it for years, even before it launched on Steam. An amazing game with very attentive and obviously passionate devs, this is one game that is what I classify as a 'You Need to Play it at Least Once' type of game. You might not end up continue to play after trying it, but you need to at least experience this once because it shows what a gaming developer can accomplish off of their own backs after being told this concept could never succeed for years, purely because they really, truly wanted to bring this type of concept to the world.
发布于 2018 年 11 月 22 日。
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总时数 60.5 小时 (评测时 42.2 小时)
Maplestory 2 came to me in my time of need and saved me from a bleak future of no cute waifus. Thank you Nexon.

Quick Edit: In the blog recently that the devs wrote to wrap up the first week of launch, they spoke of changes being made to the Style Crate and Style Coins, a major point of negative reception in the playerbase. This is awesome; week one and they're already reworking something they make money off of based off of player feedback. Good on you Nexon, that's the type of thing I like to see in the games I play.
发布于 2018 年 10 月 15 日。 最后编辑于 2018 年 10 月 17 日。
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正在显示第 11 - 20 项,共 31 项条目