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Análises recentes de Input Orion [LNAM]

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Exibindo entradas 1–10 de 24
Ninguém achou esta análise útil até agora
94.2 horas registradas (91.7 horas no momento da análise)
I like the farming game :)
Publicada em 2 de janeiro.
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Ninguém achou esta análise útil até agora
6.4 horas registradas (1.6 horas no momento da análise)
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This game is awesome. Grab a few friends or even just one and you'll be having a great time. I love tiring myself dodging and chasing as the Giant, as opposed to the more intended staying still and throwing. No matter how you choose to play, it's fun. The grappling hook makes the game great for the Knights, and being the Giant just feels great in general. Always so satisfying to hit a Knight midair or grab one and throw them into another.
Publicada em 3 de dezembro de 2024.
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Ninguém achou esta análise útil até agora
37.5 horas registradas (5.9 horas no momento da análise)
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More important than every basic bodily function. Make shape.
Publicada em 15 de agosto de 2024.
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0.4 horas registradas
Great little tech demo. Takes about 20 minutes to complete. Movement is great and combat is enjoyable. It's a bit lacking in polish, but that's hardly an issue.
You're given a lot of range of movement, but I can't be sure what I was doing and when at times. I find that a lot of the movement lacks audio cues. Sometimes I would try and slam without noticing the gauge was empty, but because there's no sound effect during the slam I would think I succeeded while I was actually just falling normally. A lot of different things could benefit from a bit more of a sound or visual effect to let you know that you've done what you were trying to do.
This is personal preference, but the yellowed rocks feel unnecessary, I found just as much success ignoring them as using them, and this game's incredibly open movement allows for plenty of experimentation and no real need for yellow paint guidance. Rather maybe some eye-catching landmarks like the broken metal signs to indicate where the player needs to go.
The ending was a little funny, since the building music went silent the moment I reached the top, replaced with just the squelching noises of the tentacle as the dialogue went somber.
Publicada em 24 de junho de 2024.
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1 pessoa achou esta análise útil
20.4 horas registradas (4.7 horas no momento da análise)
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Really fun game, dev was very willing to help my concerns with the game and is very open to feedback. The game itself is great, most fun with groups of 6.
Publicada em 20 de junho de 2024. Última edição em 24 de junho de 2024.
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Um desenvolvedor respondeu em 21/jun./2024 às 19:18 (ver resposta)
Ninguém achou esta análise útil até agora
6.7 horas registradas
Learn basic movement tech, figure out how to backflip off doors to unlock areas you're absolutely not supposed to be in yet, finally figure out where to go to get the final movement tech after completing 90% of the game without it. Go back to areas you couldn't complete, realizing how much easier life would've been if you had found this earlier, marvel at all the areas where you completely cheesed them while finally using intended strat. Start getting excited for the final area, only to find out it's just a piss easy bossfight.
Incredibly freeing and enjoyable movement, enough to carry the game, but lame combat and an incredibly anticlimactic final boss. Got me to convince myself the dev intended me to do half the ♥♥♥♥ I was doing until I realized that this game was never meant to be as hard as I made it. Figuring out cheese is half the fun, 8/10.
Publicada em 10 de março de 2024.
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Ninguém achou esta análise útil até agora
147.6 horas registradas (10.5 horas no momento da análise)
Cooking game but good. Time management + cute art makes my brain happy.
Publicada em 14 de agosto de 2023.
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9.0 horas registradas (9.0 horas no momento da análise)
Fun take on the genre, works well. Put the soundtrack on spotify now.
Publicada em 6 de março de 2023.
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Ninguém achou esta análise útil até agora
38.6 horas registradas (38.3 horas no momento da análise)
Relaxing game, great soundtrack, helped me with my university assignment.
Publicada em 18 de fevereiro de 2023.
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1 pessoa achou esta análise útil
37.8 horas registradas (37.6 horas no momento da análise)
I'll beat you until you're one step from eden if you don't play this game
Publicada em 9 de outubro de 2022.
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Exibindo entradas 1–10 de 24