10
Products
reviewed
156
Products
in account

Recent reviews by HarryHDC

Showing 1-10 of 10 entries
No one has rated this review as helpful yet
2.9 hrs on record (1.3 hrs at review time)
not much to say right now but this game is beautiful and deserves the review
Posted 1 January.
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No one has rated this review as helpful yet
2.8 hrs on record (2.1 hrs at review time)
wonderful. Thanks guys

Posted 5 November, 2020.
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9 people found this review helpful
2 people found this review funny
1.1 hrs on record
Thrilling
Posted 26 April, 2020.
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No one has rated this review as helpful yet
234.5 hrs on record (91.1 hrs at review time)
addictive
Posted 25 December, 2019.
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No one has rated this review as helpful yet
496.2 hrs on record (159.3 hrs at review time)
CS:GO Review
good game
Posted 30 June, 2019.
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1 person found this review helpful
189.9 hrs on record (38.6 hrs at review time)
Great game. Can be confusing and takes a while to learn, and even longer to optimise your play style.
Posted 27 November, 2018.
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2 people found this review helpful
8.4 hrs on record (0.7 hrs at review time)
Great game, great array of different and fun strategys, great artwork (one of my favourite parts about the game)

Been trying to break this game for ages (you know, having phone and computer open at once while opening books and battling) and no glitches, cheats or anything, great job putting this on computer, I love when you open a book it opens on both devices.

I always wondered what the corner of the islands on the side of the sceen were and now we have mini islands to look at on a wider screen.

Love the computer version just as much as on mobile, looks great and runs smoothly.

We still have some glitches, such as when a building on 0 health does not fall over and when you discard a card but dont get a card back untill you restart the whole game.

I say this about pretty much every game but make a large scale version, like triple the board size and mana and/or 2v2

here's a really minor point about this game that I find to be amazing: if you have a Dragon Hero, a hero and some dragons on the board, if you use Kindred's Grace on the Dragon hero, it will heal the hero, and the dragons. This game is the best!

trueshot post = OP

Add me: 1000310475
Friend battles are great fun
Posted 17 May, 2018. Last edited 17 May, 2018.
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1 person found this review helpful
1.5 hrs on record (1.1 hrs at review time)
. . . immersive

(yello sky squad)

EDIT:
*(Blue sky squad)
Posted 18 March, 2018. Last edited 18 March, 2018.
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No one has rated this review as helpful yet
26.2 hrs on record (21.5 hrs at review time)
Early Access Review
Finally this game exists!

only problem is how undo is defaulted to Right click. that is very annoying, maybe switch right click and the C key controls

i would like both the train and city building aspects of this game to continue foward, especially the experimental items like the cargo gamemode.

Specific details I would like to see:

paths (cosmetic)
slow down track piece (track)
more types of building (cosmetic)
person spawner (place it down and it will periodicly produce people under player chosen parameters)
more tree / bush designs (cosmetic) (trees and bushes that can look good together)
Posted 7 February, 2018. Last edited 9 February, 2018.
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No one has rated this review as helpful yet
1 person found this review funny
80.9 hrs on record (15.8 hrs at review time)
great game, a bit buggy, love the story(s) and unique adventure type gameplay

Edit:

Been a long time since I made this review.
The game has gone far, the glitches are gone, the story adds up, new items that support new game mechanics make the game much more realistic and immersive.

At it's current state it's an incredible game. I recommend it even for just a quick complete or even a full playthrough exploring everything the game has to offer

There could be a bit more content or incentive to find all of it like an achievement when you have scanned everything, as you can get all the achievements and complete the game without a single encounter with the sea treaders or some other parts of the map, and some areas are quite barren and there seems to be no point to go any further, even when there is some exciting flora/fauna just past or another entrance to the lost river

sometimes it also feels too easy. for example growing gel sacks is way to simple. I believe it would be good to have specific requirements for growing, such as in a certain biome, you have to move around a bit more and as you approach your deep reef base you find it damaged from a sandshark attack, and they jump out of the sand and try to chase you down for a bit. I feel like some limitations and more aggression from fauna could raise the tension a bit and give you something more to do when you're playing.
Posted 5 September, 2017. Last edited 25 December, 2019.
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Showing 1-10 of 10 entries