8
Products
reviewed
390
Products
in account

Recent reviews by Open fields make great cover

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
1 person found this review funny
5.3 hrs on record
Great demo, can't wait for the rest of the game!
Posted 9 March, 2020.
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1 person found this review helpful
7.4 hrs on record
As of 08/03/2020 the game has some major issues so I couldn't recommend. I really hope they fix these bugs and bring some polish as it could be a great ode to the classic DOOM and Quake games. The guns are fun, some interesting magic and subtle rpg elements make it a really fun game to blast your way through, but the flow is crushed by issues with bugged auto-aim that make larger and multistage enemies a pain to fight.
Posted 8 March, 2020.
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No one has rated this review as helpful yet
12.8 hrs on record
Great stealth mechanics, challenging combat and a story of political power grabs and conspiracy make a compelling game planning routes, creeping in corners and dispatching foes. This is how playing a rogue should feel in every rpg.
Posted 3 March, 2020.
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No one has rated this review as helpful yet
5.7 hrs on record
Brilliant, dynamic and fast paced platformer.
Posted 3 March, 2020.
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No one has rated this review as helpful yet
19.7 hrs on record
A really fun hack'N'slash with some puzzles added to break up the fights. Story is kinda weebie though. A great medley of action adventure mechanics from the 2000s, mixing God of War, Prince of Persia ,tomb raider and so on.
Posted 16 February, 2020.
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No one has rated this review as helpful yet
3.3 hrs on record
TL;DR: Platform puzzler with bad platforms and bad puzzles. Story is meh, play Limbo instead.

A 3D platformer, much like Limbo by game design. The story takes you through a communist oppressive state that goes through revolutionary upheaval by your hands, though seemingly by accident. You play as a worker drone that saw his chance to escape and took it, which happens to take the form of holding the right direction with some problem solving in-between. The best aspect of the game is the art style which places you into a terrifying atmosphere in which you feel oppressed by the ever-watching tyrants that you flee. Unfortunately, the gameplay pulls you right out. Walking and running are clunky, and I become constantly frustrated by half jumps and convulsing violently on walls. The platformer feels like a game from 3 decades ago. Then there are the puzzles, which start out strong, but then hit a brick wall with some solutions that just seem ridiculous due to how divorced your character is from the world around them. Can’t recommend.
Posted 6 February, 2020.
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No one has rated this review as helpful yet
21.7 hrs on record
Best story driven shooter ever
Posted 6 July, 2019.
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6 people found this review helpful
1 person found this review funny
3.6 hrs on record
I'm not one for point and clicks, the absurb logic that goes in the solving puzzles really breaks the immersion of a good story for me, however this game keeps it too a minimum bar the protein canister...weird design choice. The game is short (finished in about 4 hours) and the story is linear, but the setting was what kept in going. Disgusting and creepy with some real shocks are the highlight of the whole game.

The story starts great, but the pacing is weird and anticlimatic with an very disappointing end. The pda's where most of the story is revealed are slowly paints a grusome picture, but for me lacked any meaning in the characters other than them being sad and perverse.

The game as a whole felt like a lerning experience for the dev team with many triumphs, like sound design, and a few failures with some cut scenes feeling very rough and rushed, but i'm sure with more time these things could have improved.

Overall it was kinda disappointing game to play and i'd be disappointed if i'd spent money on the game. Some great idea can be found, but the writing has no real climax. I wouldn't really tell people to play this game as it just feels disappointing to have finished it as it is very unfulfilling.
Posted 28 January, 2017. Last edited 29 January, 2017.
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Showing 1-8 of 8 entries