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Recent reviews by FurbyFubar

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No one has rated this review as helpful yet
63.7 hrs on record (63.2 hrs at review time)
A puzzle game where being at least somewhat smart is needed. No randomness and the high score ("low score"?) system that lets you optimize your solution on three different aspects shines and ups the replayability.
Posted 10 May, 2020.
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3 people found this review helpful
208.1 hrs on record (22.9 hrs at review time)
If you watched the trailer and thought "Oh, that's a cool concept, I think this game is for me" I have good news: This game is for you! Not only does the game explore what obvious things it can do with this sort of rules manipulation, it also explores plenty of non-obvious (and fun) ones. I'm only ~7 hours in so far and I look to have plenty of worlds and levels left to explore.

The game also gets difficult quite quickly. After breezing through the few levels I was worried that if since I got the base idea, I wouldn't get challenged by the first few worlds. That wasn't an issue. Plenty of levels are difficult enough to get you stuck, but since you always unlock multiple levels ahead you are not *really* stuck without a way to progress. So A+ for the difficulty curve, something that indie puzzle games often can get wrong.

I've been playing with a friend over voice chat by sharing my screen. Even though the game is single player, since most of the gameplay is *thinking* about what to do, it works well to play with friends next to you or by screen sharing. And if my friend sees something to try out on a level they can just tell me how to move.

The graphics are what you see in the trailer, that is, not impressive at all. At times I wish there at least was an option to "turn on anti-aliasing", but yeah, you're not buying this game for its stunning graphics anyways. The soundtrack and sound effects are nice enough. I'm yet to get bored with the music, but if do I can just to turn it off and listen to some other music while playing since, (at least from the levels I've seen so far), the sounds aren't relevant to solving the levels.

The only thing I really hope the developer adds in the future is support for a level editor letting us upload custom maps and level packs to the workshop.
Posted 15 March, 2019.
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1 person found this review helpful
182.1 hrs on record (37.5 hrs at review time)
Early Access Review
I can not understand how this game is currently at 99% positive. Don't get me wrong: This game is great! But this is not a simple game to get into. A game about writing assembler? Yeah, this won't be for everyone and unless there is more added tutorial hand holding I suspect it sadly will scare away plenty of people who otherwise could get in to it.

So, if you look at a video of game play and think it looks wonderfully nerdy and something for you, it probably is. If you look at it and think "This looks strange and difficult." then you are probably also right. I'm very happy that this game exists and that it's finding its target audience, but you should not take its high %-rating to mean that it's accessible. You *will* have to RTFM to get far in this game.
Posted 9 October, 2016.
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Showing 1-3 of 3 entries