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400% More Ants 19 Jul @ 8:38am 
Draw more cute kemos dammit
Asagi Pal 25 Mar @ 2:10pm 
I love this stupid Cat:yazdwink:
Sjru 🐲 24 Dec, 2023 @ 11:42am 
:firedragon::rred::ered::rred::omfg:

                    :first_star:
                   ☼☼
                 *•○♥○•* 
               *♥♫♀♂♫♥*’ 
             *♥•♦►♫◄••♥*
           *♥☺▬♥☺♥▬☺*
         *♥•♥▬#♠ ♥#▬♥•*♥*
        *♥♫♥♥▬♫♥ ♥♫▬♥*♫*
      *♥☺♥☺♥♫*♣♥♫.☺♥☺♥*
    *♥♣♫♥♣♥☺♥♫♥☺♥� �♣♥*
    *♥♥☺♣♥♫♥♥♫♥☺♥♫♥♣☺♥♥*
                        ▓█
                    ๑۩۞۩๑

Happy holydays! While there were many woes, trials and tribulations on this year, hopefully on this 2024 we're all able to move on and share new emotions!:dragon_dg:

Enjoy with family, or with friends!♫:dogepaw::fullheart:
vani 28 Aug, 2023 @ 2:58pm 
Hii~~

Senpai, in both puzzles and analysis, the up awwow wesets the boawd to the vewy stawting position. The code in the wespective keyboawd.ts files is like:

kbd.bind(['up', '0'], pweventing(function() { contwol.fiwst(ctwl); ctwl.wedwaw(); }));

Howevew, in wound/swc/keyboawd.ts, it says:

ctwl.usewJump(1); ctwl.wedwaw();

As we can see, duwing wounds of chess, the up awwow sets the boawd to the position aftew the fiwst move!! O.O

This is inconsistent but luckily, all we need to do is change it to

ctwl.usewJump(0); ctwl.wedwaw();

This fixie wixies the pwoblem
xD starts twerking
DartKitten 16 Jul, 2023 @ 3:18pm 
pinyus :gymBOSS:
400% More Ants 20 Feb, 2023 @ 8:12am 
pennis