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Recent reviews by FirstClassTV

Showing 1-9 of 9 entries
5 people found this review helpful
2
8.5 hrs on record
This game sucks. The rhythm - at least on keyboard or mouse - is poorly synched with the notes compared to other games, for example Muse Dash - which I tested to ensure it wasn't a hardware issue on my end. The game is also very basic. I would recommend at a $5 price point, not full price for those who just wanna see H-Scenes.
Posted 1 February, 2023.
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3.1 hrs on record
I have a love/hate relationship with this game. For the most part, I enjoyed Mega Man X5, though there's much about it that I dislike. First of all, the RNG. Without containing spoilers, there's an event that will happen about half way through the main story. It's got 2 possible outcomes and it's entirely random. One outcome is better than the other, but the problem is, the results are "locked" after you defeat the 4th robot master. So basically if you don't get the result you want, you have to replay the 4th level and boss over and over until you get the desired result. Additionally, there's "levels" introduced here, for the boss enemies. The higher the level, the more difficult they are, bigger health bars, etc. it's not a bad thing per se, it allows you to customise your characters as a result, since you get bonuses after you defeat high-level enemies. For the most part, however, this only applies to the game's "extreme" difficulty mode, which is an odd choice IMO for anyone who isn't looking for a punishing experience. Then there's the infamous "laser" level. If anyone has played Mega Man 2, you'll remember Quick Man's stage. Well, this is sort of the same thing. It's a really poor design choice IMO and it doesn't fit well with the X games. For example, it's far to easy to grab a wall or dashing will get you killed more often than not.
Mega Man X6 is probably my least favourite in the series. Poor boss and level design, armour than trades style for functionality. Useless weapons for Zero. The Nightmare phenomena was an interesting way to change up the levels a bit, but not enough to make the game good for me.
Mega Man X7 was a mess, with introducing the new Hunter Axl, who's an annoying teenager & is largely a gimmick character. The transition to 3D didn't turn out well, and some of the bosses are just plain awesome. Tornado Tonion? What?
Mega Man X8 is probably the fan favourite of the bunch. Back to the 2D style, with 3D elements and overwhelmingly punishing difficulty, it brings back a more "Mega Man" feel. Axl and the annoying handlers are back, but the level design, bosses and music all feel like Mega Man X.
Posted 31 October, 2020.
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10.4 hrs on record (9.3 hrs at review time)
Mega Man X & X4 are my favourite entries in the series, so this was an easy buy for me. I wish they somehow included the PSP "Maverick Hunter X" port in as well, as it's an amazing version that allows you to play as Vile. That said, if you're a fan of the X Series, this is a great buy. If you're a completionist, just collecting all the armours, heart and sub-tanks, etc. will keep you going for hours. Never mind the achievements on top of all that! I would absolutely recommend this game to anyone who likes Mega Man or just platformers in general. I would say, however, that I wouldn't pay full retail price for a collection of SNES/PS1 ports.
Posted 31 October, 2020.
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No one has rated this review as helpful yet
91.9 hrs on record (9.8 hrs at review time)
Early Access Review
It's a bit tricky to get started if you're playing alone. I recommend playing with someone your first time, just to get a hang of how the game works. I play this with my wife, mostly for the creative angle, but we left in the survival elements as well. If you like building and crafting, this is a great game! You have a few game modes to choose from and can turn your little raft into a floating hotel if you want to.
Posted 22 October, 2020.
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12.3 hrs on record
3/5. Mediocre graphics when it comes to faces. Decent gameplay, though the hit boxes are weird and there's some odd clipping issues. The difficulty isn't too bad, save for a few random spikes. Boss fights aren't bad, though I wish there were more of them. Multiple endings make for a good reason to replay the game too. Pretty good over all. Nothing special.
Posted 24 December, 2019.
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1 person found this review helpful
6.7 hrs on record
This game is a wonderful story. An interactive story. That isn't to say it's strictly a visual novel, or that its without challenging gameplay elements. It is however, primarily, a solo-story experience.
If you're still here, then you're probably interested. Deliver Us The Moon follows a familiar path, in that there's been an established colony, and of course mystery when there's a disaster, with no real clues as to what happened, how or why and you're sent to find out what happened.
The graphics are absolutely amazing on this game, though I will say, even with greater than recommended settings, I had some frame-rate issues playing on the higher (epic) settings.
The sounds and music are also very good and genuinely feel like they belong in the atmosphere. The controls are mostly responsive, though you may wish to adjust the sensitivity. I was playing with a game-pad for example, and the right stick was way too sensitive.
The game follows the main campaign, with some simple puzzles along the way to be able to progress through otherwise inaccessible areas. There's some minor challenges here, but generally they're quite easy.
My only real gripes with this game, are the time-sensitive tasks - you have 2 minutes to complete a certain action(s) or you fail and need to try again. I mean, if it were simply 1 or 2, that wouldn't be so bad, but it seems like generally any and every challenge this game throws at you, follows this same formula. Combined with the fact that it isn't always abundantly clear where you need to go, or what you need to do in the allotted time, you're almost guaranteed to fail a few times. My other complaint is that, when you do eventually fail, the game generally puts you back to the beginning of the scenario to try again. This can become frustrating when it's a slow-paced section, or multi-phased sequence and you're forced to do it all again due to a mistake.
Over all, for anyone who's strictly looking for a Solo, Story driven experience, I highly recommend this game. You can replay levels to read any missed notes, or scan objects to complete your check-box of things to do, get achievements and the like too.
The length of the over all game is a bit short for the price in my opinion, (I played through the entire game in about 6 hours, this includes heavy exploring and multiple deaths) and I got it on sale. While there's many other games out there that do this, many of them have multiple modes, or multiplayer options to increase replayability which this game just doesn't have.
My rating: 8/10
Posted 22 December, 2019.
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19.6 hrs on record (7.8 hrs at review time)
For someone who never played any previous MH entries, I really enjoyed the experience. I started playing on PS4, but most of my friends are PC gamers, so it was a natural move to pick it up here as well. For anyone who considers themselves "casual" gamers, (as I do) you may find this game somewhat difficult. The support the support the game has received post-launch is also quite impressive. Being a Capcom game - for better or worse - there's lots of cross-franchise content available. I'd definitely recommend it, but as a multi-player experience. It's doable, but definitely not as fun solo.
Posted 9 December, 2019.
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4.0 hrs on record (3.6 hrs at review time)
The first entry of the Tomb Raider reboot trilogy is the best.

The acting is great, the combat is good, the emotions from Lara can be felt, especially during some of her more difficult experiences - such as having to take a life.

Some things are still lacking, such as her pony tail defying gravity while she's completely upside down. Other things make no sense - such as not being able to grab weapons from fallen enemies.

All things considered, it's a great game, just below Uncharted in my opinion. Would definitely recommend.
Posted 6 December, 2019.
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12.9 hrs on record (5.0 hrs at review time)
This game is hilarious. I know most people are only playing for the nudity and adult content, of which there is plenty, however the fully voiced dialogue is quite funny at times and the voice actors seem to get really into their roles.

The game obviously gets repetitive with the same formula over and over, with different girls, but the stuff they say, especially when you screw up, and the outcome of course when you win, is amazing.

You also need to have a decent memory if you want additional "brownie points" with the girls, as they will test if you've been paying attention.

They will also ask you questions, so you will have to pay attention to the stuff they like, their personalites, etc. as what works for one, will not work for another - keep that in mind.

If you can get passed the repetition and you're in the mood for some H-Gaming, then this one's an easy 9/10 for me. I hope you enjoy it too.
Posted 29 December, 2018.
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Showing 1-9 of 9 entries