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Recent reviews by 4t ct rdty r6u6 7uuik (Teru)

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18 people found this review helpful
4 people found this review funny
69.0 hrs on record (67.3 hrs at review time)
You see, I didn't want to do a review on this game until I got finished, and by finished I mean doing 100% of the game. I'm gonna try to be brief in some points I think it's worth talking about. I'll be talking about: Story, gameplay, graphics, about the Baba Yaga DLC and difficulty.

Story: The story is basically the same thing of all the previous games in my opinion, you fight some bad guys and at the end you discover that there's some kind of magic-ish stuff happening and then you fight those bad guys.

Gameplay: The game I'm comparing the gameplay is the previous game (Tomb Raider 2013). The mechanics are pretty much the same but with some new elements, which is nice. It feels somewhat refreshing even though is kind of the same thing.

Graphics: The graphics are better, obviously. When the Tomb Raider 2013 came out I had a GTX 550Ti and I don't remember playing in max settings, now I have a GTX 760 256 bits and I run that game with solid 60fps at any time. In the Rise Of The Tomb Raider I don't usually run 60fps everytime, it's mostly 60fps but in some places I get 55-50fps, still runs fine though.

Baba Yaga DLC: The Baba Yaga DLC will be the only DLC I'm talking about because it's the only story DLC, the other ones are just other modes (they're still fun though). This DLC is probably the least interesting part of the game for me because it's about a 1 hour long DLC, I swear. I did after doing the basic game and it felt just like some of the other side quests. You get into a new area and find some new NPC's and collectables. I guess it's ok if you want to get 100% in everything (you don't need this DLC to get the 100% achievement), other than that it's a pretty poorly DLC in my opinion.

Difficulty: I played the game at the Extreme Survivor Difficulty (the hardest one) and it didn't feel that dificult to be honest. The only "hard" part of this difficulty is that you can only save at campfires, if you die before getting into one you'll be spawned at the last one you rested at. Coming from someone who likes Dark Souls a lot, this is not a new thing so I didn't get frustrated a lot because of it. Anyway, I just think it should have a harder difficulty.

Final Thoughts: If you like Tomb Raider games from the past and liked the Tomb Raide 2013, you'll get what you expect. The game is awesome in my opinion, doing 100% was the best option for me to appreciate every aspect of the game, and it's not even that hard to get 100%, only took me 66 hours (DLC included).
Posted 17 January, 2017. Last edited 23 November, 2017.
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13 people found this review helpful
9.7 hrs on record
Vou tentar ser meio breve aqui, mesmo que não consiga. Os trailers do jogo deixam qualquer um muito ancioso para jogar, porém, dependendo do tipo de pessoa, possa vir a se decepcionar com o que encontrará dentro do jogo.

Para quem espera algum tipo de luta, velocidade, tiros, qualquer tipo de ação em geral, não vai encontar isso por essas bandas. O jogo é quase que um livro animado, para quem é acostumado e gosta de ler bastante, vai adorar (Assim como eu gostei bastante). A história pode não ser perfeitamente feita e maravilhosa, eu particulamente achei que o motivo de toda a confusão poderia ter uma explicação mais interessante, ou melhor dizendo, o motivo de tudo poderia ser outro, essa parte da história poderia ser mudada para algo melhor ( Só minha opinião por sinal, não deixa de ser interessante. )

''Murdered - Soul Suspect'' não é um jogo de muitas horas, se você seguir direto para o final da história principal ( Deve durar mais ou menos 8 horas, algo assim.) Mas caso não o faça, tem muito o que explorar, muita informações escondidas pela cidade de Salem, além das sidequests, que basicamente é onde você, Ronan, faz uma boa e manda os fantasmas presos a terra para o céu, aliviando a dor que eles tinham devido alguma dúvida.

Pessoalmente falando, o que mais gostei no jogo foram as informações pelo mapa sobre tudo, todas as histórias que faziam a atmosfera da cidade ficar ainda mais sombria.

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I'll try to be brief here, even if I fail. The trailers of the game let anyone excited to play, however, depending on the type of person is likely to be disappointed with what you find in the game.

For those expecting some kind of fight, speed, shots, any kind of action in general, will NOT find it for these bands. The game is almost an animated book. For anyone who is used to and likes to read a lot, you'll love (Just as I quite liked). The history is not that perfect and wonderful, I thought particularly the reason for all the confusion could have a more interesting explanation, or rather, could another part of this story be changed to something better ( Just my opinion by the way, it is still interesting.)

'' Murdered - Soul Suspect'' is not a game for many hours, if you go straight to the end of the main story (should last roughly 8 hours, something like that.) But if you do not, have a lot to explore , a lot of hidden information by the City of Salem, besides the side quests, which basically is where you, Ronan, is a good soul and sends the ghosts trapped in the earth to heaven, relieving pain because they had any questions.

Personally speaking, what I liked the most about the game was the information about the map everything, all the stories that made the atmosphere of the city get even murkier.
Posted 9 June, 2014. Last edited 27 November, 2020.
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