Playtime past 2 weeks:
0h

View global achievement stats
You must be logged in to compare these stats to your own
91 of 123 (74%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 6 Oct, 2013 @ 6:07pm

Level 3

Achieved Level 3.
Unlocked 7 Oct, 2013 @ 2:45am

Farming

Have humans complete a Granary Project.
Unlocked 6 Oct, 2013 @ 2:51pm

Commerce

Have humans complete a Trader Project.
Unlocked 6 Oct, 2013 @ 10:31pm

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 6 Oct, 2013 @ 3:47pm

Writing

Have humans complete a School Project.
Unlocked 6 Oct, 2013 @ 3:22pm

Paganism

Have humans complete a Shrine Project.
Unlocked 6 Oct, 2013 @ 3:12pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 6 Oct, 2013 @ 8:41pm

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 6 Oct, 2013 @ 3:14pm

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 6 Oct, 2013 @ 4:37pm

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 6 Oct, 2013 @ 3:38pm

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 6 Oct, 2013 @ 4:37pm

Calendar

Have humans complete a Plantation Project.
Unlocked 6 Oct, 2013 @ 8:40pm

Theology

Have humans complete a Temple Project.
Unlocked 6 Oct, 2013 @ 6:41pm

Construction

Have humans complete a Workshop Project.
Unlocked 6 Oct, 2013 @ 5:44pm

Alchemy

Have humans complete an Alchemist Project.
Unlocked 7 Oct, 2013 @ 12:15am

Education

Have humans complete a University Project.
Unlocked 7 Oct, 2013 @ 1:32am

Trade Route

Have humans complete a Market Project.
Unlocked 7 Oct, 2013 @ 1:05am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 6 Oct, 2013 @ 6:07pm

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 6 Oct, 2013 @ 4:37pm

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 6 Oct, 2013 @ 8:09pm

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 6 Oct, 2013 @ 9:27pm

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 6 Oct, 2013 @ 10:34pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 6 Oct, 2013 @ 9:27pm

Feudalism

Have humans complete a Mill Project.
Unlocked 6 Oct, 2013 @ 7:21pm

Currency

Have humans complete a Customs House Project.
Unlocked 7 Oct, 2013 @ 3:14am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 7 Oct, 2013 @ 12:56am

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 7 Oct, 2013 @ 4:36pm

Fascism

Have humans complete a Barracks Project.
Unlocked 7 Oct, 2013 @ 2:01am

Geology

Have humans complete a Geologist Project.
Unlocked 6 Oct, 2013 @ 4:24pm

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 7 Oct, 2013 @ 2:45am

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 6 Oct, 2013 @ 6:07pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 6 Oct, 2013 @ 6:07pm

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 6 Oct, 2013 @ 4:37pm

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 6 Oct, 2013 @ 9:27pm

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 6 Oct, 2013 @ 4:37pm

The First Era

Finish the first Era.
Unlocked 6 Oct, 2013 @ 2:40pm

A New Beginning

Finish the second Era.
Unlocked 6 Oct, 2013 @ 3:14pm

A New Threat

Finish the third Era.
Unlocked 6 Oct, 2013 @ 3:38pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 6 Oct, 2013 @ 8:09pm

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 6 Oct, 2013 @ 9:27pm

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 7 Oct, 2013 @ 12:32am

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 8 Oct, 2013 @ 9:47pm

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 9 Oct, 2013 @ 11:39pm

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 6 Oct, 2013 @ 8:09pm

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 8 Oct, 2013 @ 9:47pm

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 6 Oct, 2013 @ 8:09pm

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 7 Oct, 2013 @ 2:45am

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 6 Oct, 2013 @ 9:27pm

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 9 Oct, 2013 @ 11:39pm

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 7 Oct, 2013 @ 2:45am

Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Unlocked 7 Oct, 2013 @ 2:45am

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 9 Oct, 2013 @ 11:39pm

Great Development

Finish an Era with a Completed Great Project.
Unlocked 6 Oct, 2013 @ 9:27pm

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 11 Oct, 2013 @ 1:59pm

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 7 Oct, 2013 @ 2:45am

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 11 Oct, 2013 @ 1:59pm

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 8 Oct, 2013 @ 9:47pm

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.
Unlocked 11 Oct, 2013 @ 1:59pm

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 12 Oct, 2013 @ 3:21am

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 11 Oct, 2013 @ 1:59pm

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 11 Oct, 2013 @ 1:59pm

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 8 Oct, 2013 @ 9:47pm

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 8 Oct, 2013 @ 9:47pm

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 8 Oct, 2013 @ 9:47pm

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 11 Oct, 2013 @ 1:59pm

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Unlocked 11 Oct, 2013 @ 1:59pm

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Unlocked 8 Oct, 2013 @ 11:58pm

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.
Unlocked 11 Oct, 2013 @ 1:59pm

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 22 Oct, 2013 @ 11:39pm

Overgrowth

Finish an Era with 2000 Food in Use from Villages.
Unlocked 22 Oct, 2013 @ 11:39pm

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 12 Oct, 2013 @ 3:21am

Treasury

Finish an Era with a Village with 1000 Wealth in Use.
Unlocked 8 Oct, 2013 @ 9:47pm

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.
Unlocked 12 Oct, 2013 @ 4:09pm

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Unlocked 12 Oct, 2013 @ 3:21am

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.
Unlocked 12 Oct, 2013 @ 4:09pm

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 22 Oct, 2013 @ 11:39pm

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Unlocked 27 Oct, 2013 @ 12:20am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 8 Oct, 2013 @ 9:47pm

Sailing

Complete a Fishing Docks Project.
Unlocked 7 Oct, 2013 @ 2:55am

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 7 Oct, 2013 @ 3:09am

Entertainment

Have humans complete a Circus Project.
Unlocked 7 Oct, 2013 @ 1:17am

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 10 Nov, 2013 @ 10:44pm

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 6 Oct, 2013 @ 9:24pm

Machinery

Have humans complete a Factory Project.
Unlocked 12 Oct, 2013 @ 2:55am

Astronomy

Have humans complete an Observatory Project.
Unlocked 7 Oct, 2013 @ 3:44am

Colonization

Have humans complete a Hamlet Project.
Unlocked 11 Oct, 2013 @ 12:51pm

Venture Capital

Have humans complete a Bank Project.
Unlocked 7 Oct, 2013 @ 4:52pm

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 23 Oct, 2013 @ 10:18pm

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 23 Oct, 2013 @ 10:37pm

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 7 Oct, 2013 @ 5:22pm



Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Après-Ski

Have humans complete a Tavern Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.