120
Products
reviewed
2599
Products
in account

Recent reviews by DYSIOD☰

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Showing 1-10 of 120 entries
No one has rated this review as helpful yet
9.5 hrs on record (5.6 hrs at review time)
Lots of fun! You very rarely feel like you're grinding for something new and there's always something new... 10/10 worth the time and money!
Posted 11 March.
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1 person found this review helpful
0.6 hrs on record
Extremely Blendo, but with a little more... going on than their more recent games. It's got great retro vibes as always but is a little more casual than Void Bastards. Looking forward to it
Posted 25 February.
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No one has rated this review as helpful yet
17.4 hrs on record
A really fun and unique, albeit ultimately somewhat shallow incremental (especially toward the end where things happen very quickly offline). Absolutely worth the $3, and I'd LOVE to see a sequel that leans more into the vast distances and various mechanics it uses.

I could see some sort of prestige system where you're launching newer/faster ships that catch up with your main ship to deliver resources and upgrades, etc. It's got all the trappings of a great looong term incremental, and I hope that even if there isn't a direct sequel the dev keeps making games :)
Posted 20 January.
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5 people found this review helpful
2 people found this review funny
0.9 hrs on record (0.5 hrs at review time)
OK, so, there's precisely zero reasons why the menu actions should be invisibly attached to the combat actions. It's like I'm being punished for wanting to make Special Attack `Y` instead of `B`. It doesn't even update the UI button prompts. It doesn't matter how good the game is if it literally makes it worthless to change the controls.
Posted 30 December, 2024.
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6 people found this review helpful
12 people found this review funny
2.2 hrs on record
As a white man I've always dreamed what it would be like to run the British Museum casually mass excavating cultural heritage sites and looting everything for the Queen. Thanks for showing me the truth and the danger involved!
Posted 11 December, 2024.
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2 people found this review helpful
2.1 hrs on record (1.2 hrs at review time)
I'm really good at visualizing side-effects in geometric/physical/visual spaces, and this is the perfect style puzzle to scratch that itch. It's beautifully crafted, accessible, and a really unique concept. It's got strong Baba Is You vibes in that sense.

A note on my time played, I did spend 40 minutes beating the demo in June so I was primed for the first two levels (though I'd forgotten the solutions). I've got 4 keys now and it's definitely becoming more challenging as the dictionary grows, especially with the 4th word... I'm very much looking forward to learning the rest :)
Posted 11 December, 2024.
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No one has rated this review as helpful yet
7.9 hrs on record
I bought the game for a short fun time and left with an existential crisis about my place in the universe 10/10
Posted 9 December, 2024.
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No one has rated this review as helpful yet
3.7 hrs on record (2.6 hrs at review time)
Early Access Review
This was one of those NextFest demos I knew was going to be an insta-buy on release. It's as ridiculous as it looks, but it's also got a lot of depth and strategy. Well worth the price tag

There's tons of characters, though I've really only explored the first two, and normal mode at least is pretty easy, I'm 2 for 3 winning runs, but I don't really mind. It's nice to have a more zen mode to play but also learn on (there's no tutorial, but it's also pretty self-explanatory), and there are a lot of risk/reward situations involving your health so limiting your ability to heal should make it a lot more intense.
Posted 21 November, 2024.
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5 people found this review helpful
1.2 hrs on record
A cute little sandbox of a game! It's got a very simple game loop: plant things, click things to harvest them, the farm must grow, but it's satisfying once you get decorations and can design a little farm.

It's lacking in information, so you're left kinda winging it, but it would be nice to know the little villagers despawn, and they lose their tiny little AI brains when berry bushes are ready to harvest, which seems somewhat intentional and may have gameplay implications (e.g. spreading them out across the farm), but so far my desire for grouping means they spend half their life traveling to and from berry bushes x3

Overall, it's an inexpensive way to have a few hours of creative fun and for that reason it gets a thumbs up from me!
Posted 1 November, 2024.
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1 person found this review helpful
107.9 hrs on record (95.9 hrs at review time)
Early Access Review
I like Farmer Against Potato Idle a lot, and Wizards And Minions Idle was pretty good, so I really wanted to like something else published by Oni but... I just can't recommend this. It feels like a Prestige Tree mod given a "circular bar chart" skin.

I'm at the point where I've Broken Infinity, meaning I've completed all the challenges. My tl;dr is it's pacing is horrific, the QoL features are half-baked, and the cosmetics are less than worthless.

My issues with pacing goes hand in hand with the QoL features. The game quickly ramps well past the point where clicking is feasible, but there's a huge gap before you get any automation so you're stuck holding B to buy all upgrades, and occasionally mashing A to buy all ascension upgrades because you can't actually hold A to buy them.

Once you get automation for those it's much less painful, but it's still a while before prestige automation which is unremarkable, but the promotion automation... is, again, half-baked. You create a looping sequence to buy upgrades in, but you can't rearrange or edit the values so you have to delete your sequence up to the point you want to make edits. Granted, the sequences themselves quickly become pretty unremarkable, which is another pacing problem itself.

Within all these gaps there's *nothing* else to do.

Finally, the cosmetics... When they're not flickering at epilepsy inducing speeds they just... stop. In the shop they spin in a slow, pleasing motion, but when you get > 10 rotations per second they just... stop. dead center in their animation. Meanwhile the automation is causing the color buy buttons to go ABSOLUTELY nuts, completely negating any "anti-epilepsy" benefit of pausing the animations.

Overall, it has very little to do and very little reason to want to do more. I'll probably keep it running just because, but don't take that as an endorsement of it's quality.
Posted 15 October, 2024.
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Showing 1-10 of 120 entries