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4.6 ore nelle ultime due settimane / 288.0 ore in totale (231.3 ore al momento della recensione)
Pubblicazione: 4 mag 2024, ore 14:35
Aggiornata: 17 set 2024, ore 3:39

Well... well... well..... Buffdivers basically feels like the game on launch but with all the new toys. Team killing happens ALOT due to things being back to normal but doesn't feel bad and is just a laugh like its suppose to be. A lot of the below still lingers and we'll see how arrowhead go from here but for now we're back baby.

Well well well here we are again.

:) the below still applies, stay vigilant helldivers.

Honestly the PSN change is only the straw that broke the camels back.

Arrowhead is speedrunning blizzards legacy at ludacrous speed. Game launched extremely strong but with the typical server issues but they very quickly began making very questionable changes and having very pig headed reasons to dictate downwards to the players. Literal "you think you do but you don't" vibes. Making massive "balance" changes based on bugs from console players, leaving many bugs unfixed for ages and then implementing more and more crashes per patch. They then claimed to be working on a fix for the worst crash they implemented but stated that something else was causing the crash to the actual issue so when the hotfix went live what happened? more crashes LOL Fixed a leak by drilling a hole. Fundamentally the game is still amazing despite all of this but none of my friends want to play and I only jumped on to shoot stuff every now to test new weapons, strategems and balance changes but between getting kicked, team killed on purpose, crashing or the weapons I enjoyed playing with becoming unfun to use.
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