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Recente recensies door Dr Bob

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21-30 van 31 items weergegeven
39 mensen vonden deze recensie nuttig
7.7 uur in totaal (4.2 uur op moment van beoordeling)
This game has awful stealth encounters with trigger-happy, auto-aiming NPCs. It seems as though there are quite a few of these throughout the game, probably to help pad out the hours it takes to complete it. There is no freedom in how you handle these stealth encounters or the dull missions.

The characters are bland and lifeless. You don't really feel a connection with anyone.

The sound design and lighting is great. The developers clearly have a love for the source material. Unfortunately, sound design and nice lighting effects do not make the core gameplay any better.
Geplaatst 7 oktober 2014. Laatst gewijzigd 7 oktober 2014.
Was deze recensie nuttig? Ja Nee Grappig Prijs
306 mensen vonden deze recensie nuttig
3.4 uur in totaal
If you're expecting another survival horror like the original Amnesia then turn around, because this is a more linear game that focuses more on telling a pretty poor story in favour of creating interesting gameplay scenarios.
Geplaatst 29 oktober 2013. Laatst gewijzigd 25 november 2013.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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8.9 uur in totaal (8.2 uur op moment van beoordeling)
Feels and plays like a modern rendition of Silent Hill that doesn't suck. You wouldn't believe that this is a mod for a game as old as Half-Life 1 by looking at the screenshots or watching some gameplay.

This is a real survival horror game. It's great, and you owe it to yourself to experience it.
Geplaatst 8 mei 2013. Laatst gewijzigd 25 november 2013.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
3.7 uur in totaal
An abysmal excuse for a Hitman game. Gone is the assassination sim that we enjoyed in previous iterations of the series. Now we have a stealth game in the vein of something like Splinter Cell: Conviction.

The disguise system is completely ridiculous; if you are disguised as a police officer, other officers in the level will see through your disguise and detect you, even if you are walking around like a normal person! But, if you walk while spinning around, so that they can't look at your face for too long, they won't detect you!

Further, on all but the hardest difficulty level, 47 has access to an active wallhack (think of Batman's detective vision from the Arkham games) that lets him see enemies through walls. This is intended to replace the map screen from previous games, but all it really does is pander to the casual audience that has never existed for these games.

Bottom line: this doesn't have the Hitman DNA - it's a stealth game that focusses more on telling a poor story over providing interesting emergent assassination scenarios.

Not recommended.
Geplaatst 23 december 2012. Laatst gewijzigd 9 april 2014.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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67.2 uur in totaal (51.4 uur op moment van beoordeling)
The successor to Deus Ex we've all been waiting for.
Geplaatst 11 oktober 2012. Laatst gewijzigd 25 november 2013.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
60.3 uur in totaal (58.8 uur op moment van beoordeling)
A major improvement over Borderlands 1, great fun with friends!
Geplaatst 6 oktober 2012. Laatst gewijzigd 25 november 2013.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
3.7 uur in totaal
A bad sequel to the original F.E.A.R. This was one of the first "consolised" games to come out after the golden years of native PC versions.
Geplaatst 12 juni 2012. Laatst gewijzigd 30 september 2022.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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0.1 uur in totaal
I haven't tested this on Win10, so these are few thoughts from playing it on my Win7 PC a couple of years ago.

Firstly, there seems to be some weird issue during load screens where the game re-initialises itself and Steam gets confused about whether the game is still running, so this explains why my hours are so low despite making a bit of progress in the game.

The Jetsons-esque visual style was really off-putting for me. One of the great things about the original Deus Ex was that the world and tech felt grounded and relatable. This just feels too far out there. It's a pretty big leap from cyberpunk (high-tech, low life) to full-blown plasma sci-fi.

The city hub sections are extremely claustrophobic, with many corridors and alleys bridging the various points of interest. It's believed this was done deliberately to help optimise the game for the original Xbox, but it comes at the price of feeling very restricted in the open play area.

The combat was okay from memory; the biggest issue with it is the universal ammo system. Every gun in your inventory uses the same pool of ammo. Bleh.

I really wanted to get invested in the story after the brilliant Deus Ex, but it was quite hard to bear through these gameplay and tech issues.

What a shame.
Geplaatst 12 augustus 2011. Laatst gewijzigd 21 augustus 2016.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
1 persoon vond deze recensie grappig
20.9 uur in totaal
worm
Geplaatst 12 augustus 2011.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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0.0 uur in totaal
so good
Geplaatst 21 mei 2011.
Was deze recensie nuttig? Ja Nee Grappig Prijs
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21-30 van 31 items weergegeven