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Recent reviews by DityaLove

Showing 1-5 of 5 entries
No one has rated this review as helpful yet
1 person found this review funny
1,235.8 hrs on record (7.7 hrs at review time)
When a Battle Royale allows it's playerbase to show skill expression, it is truly something special.

Pros:

-One of the most polished Battle Royales
-Characters with straightforward kits for beginners but can be used in more ways for experience
-Gunplay from one of the most underrated shooters Titanfall 2 (pick it up on sale)
-The best season right now for everyone to play
-ITS FREE AND HAS CROSSPLAY

Cons

-You will die...a lot, especially if this is your first Battle Royale
-Matchmaking is good in the beginning, but if you're too good you'll get matched with preds
-Tbh those are the only things I can say right now.
Posted 25 November, 2020.
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No one has rated this review as helpful yet
126.4 hrs on record (75.6 hrs at review time)
Witcher 3 is a game whose story has received rave reviews. It describes a gray world that has never been seen in any other black and white games. While other games generally teach users the lesson of poetic justice that good always beats evil so we must do good, this game constantly gives a warning that sometimes strong evil can defeat good.

Users who are forced to make a choice between the confusing line between good and evil usually believe in their own values and decide the direction of the game based on that belief. The choice sometimes leads them to bad results, which is not the way they intended. Such results serve as a useful tool for users to understand why flexibility is important in living in this world and how philosophy, belief, trust, faith, and love interact among people in a complex way so that such realization can naturally blend into their world view.

Of course, not only the hero, Geralt, but all the other characters in the world view of Witcher have their own beliefs and believe that their values are right, fiercely confronting each other. In fact, the friendship and love or conflict and confrontation that arise in such confrontation is an element that adds fun to the story, but at the same time, it is a nasty one that causes confusion in our choices.

I felt the greatest relief when the journey ended in Toussaint. Although the game tells us that good does not always win from end to end, The hero Geralt believed that human nature is fundamentally good and was warm to many people. Thus, I was greatly relieved to see a happy ending for him. After all, truly reliable friends are gathered together near a good man.

Geralt's journey ended here. Although I would not hear any news for a while, I hope to hear from other Witcher's story someday. ^^
Posted 31 December, 2019.
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No one has rated this review as helpful yet
579.4 hrs on record (295.8 hrs at review time)
Rainbow Six Siege’s focus on tactical gameplay and information-gathering are what set it apart from the competition. Running in with guns blazing à la Rambo will result in a one-way trip to Deadsville, and the single-life-per-round system encourages players to value it. If you get killed early on, you’ll have to wait until the next round to re-join the action.

This punishing style of gameplay can make Siege seem inaccessible to newcomers, and you’re likely to spend your first few days in multiplayer being stomped and bullied by vastly more experienced competitors. But every death is a lesson, and those who can stick with Siege long enough to learn its complexities will find that it has so much to offer.
Posted 27 November, 2019. Last edited 31 December, 2019.
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1 person found this review helpful
192.1 hrs on record (100.0 hrs at review time)
Dead by Daylight - The captivating climax of any horror movie, survive at all costs, and take your limbs with you. The main characters know that they need to run away, return home, save their lives, but the maniac is on their heels, and just like that will not let anyone go. The developers of Behavior Digital Inc created a survival horror game with asymmetric multiplayer. There is no plot at all here, the game is completely with live people. Having played about 450 hours, I would like to personally share my opinion, although there are quite a lot of reviews, everything is clear that the game has to do. It looks like this is my very first review, where I will use profanity, otherwise it’s impossible to do this game.

Four survivors and one maniac. For survivors, the path to freedom is to start 5 generators, after opening the gate, and escape without looking back, or through a special hatch in case only one survivor remains. Generators are in malfunctioning condition, and their repair takes a certain amount of time. The repair process in the game is implemented as follows: you must click on the button at the right time, when misfiring, the progress bar is thrown back, and the maniac finds out the whereabouts of the unfortunate master. Survivors have at their disposal a small skill, when a maniac approaches, players hear the sound of a gradually increasing heartbeat. In this case, there are two ways: either hide (for example, in one of the lockers scattered on the map), or run away. In the second case, I advise you to be more careful, since the chances of falling into one of the maniac's traps are great. A maniac must find survivors and kill everyone, not allowing anyone to escape. The camera is from a third-person survivor, it is very convenient for him to navigate, look around, every corner is visible. It’s much more fun to play for a maniac, it’s not all simple, he has a first-person view, the angle is limited, it’s quite difficult to find survivors, even when pursuing you can lose sight of it out of the blue.

There are three stages: if the maniac hung you on the hook for the first time, you can be saved, the main thing is that the streak of life does not reach the center, then the second stage will go, where you will have to fight the entity that appears on the hook, and there’s also the possibility of you remove from the hook, in the third stage you die and end the match. There is a chance to jump yourself, but this is a chance of 1 or 2% of the force. Each of the survivors and the maniac has a great many perks, offerings, which can be used before the match, so that the chance of success is high. But, here you will never guess which maniac will be waiting for you in the next match, before the start - the survivors see their friends, the maniac sees them all.

The funniest thing is just beginning - each player has a rank that shows how far he went in passing, that is, in descending order, the start is from 20 to 1, the rank is the same for everyone, but this is despite the fact that if you play alone with strangers Anyone can have a rank with their friends. To a greater extent, all the hassle ahead, the brain takes out much more, the people who are sitting are playing with you. Here, too, can be divided into three categories of people: First - your friends with whom you can pull the match together talking on the microphone. The second is Alien people, but, nevertheless, who are trying to play, pass, fight to the end and help you. Third - Ended bastards, sykis, words, geeks, (the list goes on and on) including immediately, your survivors, and the maniac. And why? because you’ll try to play, earn blood points, (which are spent on pumping a character and a maniac in general) but they won’t let you do this, people will either be kidding, showing off, and someone will not even remove you from the hook and will not cure you, when you will be injured. Most of all, it’s a shame, a pity for the maniac himself, so if you decide to play for him and you come across people of the same third category, prepare a series of analgin. You will try your best to kill at least a couple of people, you will meet terrible mockery, before you a person will run just like that, squat multiple times, so that you would be distracted only by him while others will change the generator, and in this game every second counts .

In any case, today Dead by Daylight, thanks to its novelty and thick, depressing atmosphere, is different from many survival games and gives a lot of impressions mixed with adrenaline. But, nevertheless, think about it if you really want to pat your nerves, swear to the fullest, boldly acquire.

"Death is not an option." 9/10
Posted 21 November, 2018. Last edited 31 December, 2019.
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1 person found this review helpful
1 person found this review funny
19.4 hrs on record (17.6 hrs at review time)
Perhaps many of this information is more than enough. Therefore, here is the essence of the game in two paragraphs. Shadow of Mordor is an almost complete copy of the famous stealth game Assassins creed, but only in the Tolkien universe. The gameplay literally duplicates AS in everything from organizing extras, open worlds, tasks, maps, character development, and ending with details in the stealth mode. Of course, you don’t look like a Uruk in the hood and you can’t find carts with hay, but the rest is an almost complete clone of AS, with a few reservations.

Shadow of Mordor can also be compared with Batman Arkham Origins. MESM (Multiechelon Supply Model) is accompanied by: two-button combat - counterattack, points for teleporting and crushing the world into zones, trials and more. If you send Batman to beat the Uruks, and force Talion to pacify the convicts from the asylum, then nothing will change fundamentally. What is the "luptsevalka" that this.
As in AS, several game cards are available for us, where you can freely walk around, admire the surroundings of Mordor, complete any additional tasks or tests. The cards are small and poorly designed, and the game world itself is empty, as in AS, but it can be said even worse. Therefore, it is woven with the same flaws.

You will not find any settlements or traders. There are no cities, villages, forests either. All two cards are tasteless and homogeneous ruins in the meadows. In the tradition of AS and Batman’s, the map is divided into two floors and allows the player to "move around the rooftops in Assassin's style, bypassing most of the enemies.
Posted 9 July, 2017. Last edited 31 December, 2019.
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Showing 1-5 of 5 entries