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Recent reviews by Av

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
25.0 hrs on record (16.6 hrs at review time)
Early Access Review
A fun and enjoyable co-op experience with the occasional rough edge. Wonderful if inconsistent graphics due to the technical issues. Although I am concerned with the development rate of this project as it has been in Early Access for almost 1 1/2 years. Hold off unless it's on sale.
Posted 20 December, 2015.
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219 people found this review helpful
5 people found this review funny
11.2 hrs on record (10.5 hrs at review time)
Welcome, this is my first serious review and I hope you have fun reading it!

Shadow Warrior isn't what you would consider to be a reboot or a remake of an older title. The best term to consider it as would be to call it a 'Re-Imagining'. Everything in Shadow Warrior pays homage to the 1997 version, ranging from the deliberately cheesy humour to the bombastic and downright ridiculous arsenal of weapons.

This game is developed by 'Flying Wild Hog', whom of which are known for creating 'Hard Reset'.

You are Lo Wang a presumably mid thirties agent of Zilla enterprises, who is tasked with finding the fabled katana known only as the Nobitsura Kage. However as one may expect, things do not go to plan. You are immediately introduced to the smooth, fast and visceral combat in the form of the katana. The hit registration feels perfect as you begin slicing your way through hordes of foes. I won't say much about the story anymore, with the exception of the fact that you are quickly introduced to a magical being who gives you awesome flashing abilities.

The special powers you recieve allow for some stylish ways to decapitate your enemies, whether it be by flinging a blade of energy at their pathetic head or whether you prefer to do a 360 degree spin to destroy multiple enemies at once. The sword play feels so great and as a result you'll be spending most of your time using the katana whilst also trying to achieve the best possible score in a segment of each level.

The gunplay however, starts of relatively weak due to the lack weight when firing certain types of weapons. This is especailly prevalent in the revolver because of the lackluster sound and uninspired concept. But as the game drip feeds you more and more weapons, the more and more awesome they become. Thanks to weapon upgrading system, you can add absurd alternate firing modes to certain weapons. Ever wanted to launch all of your rocket launcher ammo at once? Well now you can!

The game for the most part looks absolutely beautiful, and I believe that is due to the vibrant colour palette that the developers decided to use. The textures looks high res and the lighting effects can cause you to lose yourself in the environment. My only concern in terms of the graphics is that they tend to over-use warm colours a lot, and that can cause some difficulty in navigating your way around the level due to the objective flashing orange.

Speaking of levels...
The level design is for the most part average, the segments of the level don't feel like they connect together to form one cohesive environment. Instead it feels like a mish mash of rooms filled with enemies to fight with the occassional area that branches out and allows you to explore. Despite the well thought out concepts and aesthetics, the levels are generally not very interesting.

Now to my final gripe, the boss battles.
They essentially feel like a larger more powerful version of the games beefier enemies that take a substantially longer time to kill. These battles aren't all that engaging to participate in as they feel repetitive and downright boring. The boss battles goes as follows. Wear down boss-> Shoot Important Part-> Wear down Boss-> Rinse and repeat.

Do I think that this game is worth a purchase?
Heck yes, this game puts AAA first person release titles to shame! The combat is absolutely amazing and I never tired of it (With the exception of the boss battles) and there's enough snarky and crude humour to please everybody. So, if you enjoy good FPS games with a fantastic feel of badass, Shadow Warrior is definitely one to pick up.

Feedback and criticism is welcome!
Posted 28 October, 2014. Last edited 28 October, 2014.
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6 people found this review helpful
867.3 hrs on record (32.6 hrs at review time)
CS:GO Review
kfc for dinner tonight
Posted 26 June, 2014.
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6 people found this review helpful
19.8 hrs on record (16.9 hrs at review time)
With a gripping story, breathtaking visuals, amazing sound design and excellent gameplay makes Bioshock Infinite a hard game to miss.
Posted 14 February, 2014. Last edited 26 February, 2014.
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Showing 1-4 of 4 entries