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Análises recentes de Amelia

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Exibindo entradas 1–10 de 22
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I don't think MangaKa is bad software on its own merits -- despite this negative review, I'll likely keep using it as an Easy Pose alternative, even if I feel that software is a little better in most fronts (it's free and its add-ons are far more affordable). The reason this review is negative is because I can't really condone the business practices behind it. This software is not 9.99, or whatever the base price is in your local currency, for that much, all you get is a few basic models, no attachments (hair, equipment, etc) and a few basic pieces of furniture, enough to make a bathroom as per its preset scenes. All those animals, buildings, structures, etc in the trailers are all DLC, most of which are extremely expensive.

If the app was slightly more expensive and had the 'Advanced Poser Pack' added into its base product, I think negative reviews for this game would be at least a little less prominent. That piece of DLC is really what makes this software even usable as it adds the bare minimal you'd expect out of software such as this. Still, as it stands, it's a useful app and has a lot of potential to be an all-in-one tool that most other similar services fail to deliver on.

I also do not like how basic usability features are hidden behind DLC. The DLC for those are at least cheap but like-

TL;DR, this is a soft recommendation if you can get past the misleading marketing and are willing to shell out more than the base price. With the basic DLCs purchased, it's still cheaper than its more expensive alternatives so there's that too I guess.
Publicada em 18 de maio de 2023.
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This is one of those products that I really do wish Steam allowed more then the binary 'good' or 'bad' reviewing metric because this is something I'd otherwise give a weak thumbs-up for.
I was gonna open my review by saying 'what you see is what you get', but that's not truly right either as I feel as this piece of software, whether intentionally or not, is fairly misleading. What it IS is a much more improved character generator for RPG Maker that allows for much more precise sprite generation via better layering and more color options for the assets used. There are freeware software that does this as well, but they tend to be a bt more unwieldy and buggy, whereas GCH is very easy to use, even if some of the features aren't terribly well explained.

What it isn't however, is a general sprite generator, at least not out of the box. While it could theoretically be made to do something like that, it doesn't really have any assets to mess around with this idea. If you want to make a generator for a completely different kinda game, you'll need to obtain those assets yourself.

Overall, the software is very overpriced but does what it does fairly well, even if the description for it kind of over-exaggerates what it can do. If what it does intices you, pick it up during a sale to make your RPG Maker-ing much smoother and less restrictive.
Publicada em 1 de junho de 2021.
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By itself, the DLC is mostly novel, but if mixed with base assets, it can actually be pretty nice. Mixing it with the standard Outside tiles, I was able to make a pretty versatile tileset that made a believable arctic city, which I'm happy with. 11.99 seems a bit much for something that otherwise doesn't have much use and is mostly for Christmasy stuff, but overall I'm happy with my purchase.

Like most RMMV DLC (and ACE for that matter), only buy if you need it, it's totally skippable if you don't need winter or snowy tiles that are better than the base game.
Publicada em 10 de maio de 2019.
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You know those cheap 3D Hentai videos you see on porn sites and wonder "who the hell gets off to these?" Well, they made a game with those graphics, and this is the result.

Comic Book Hero: The Greatest Cape is, in many ways, my dream game. I've always wanted to make comic books and am currently studying the medium. When I decided to boot this game up after owning it but never playing it, I decided to role-play as the hero I've been wanting to write for some time day, "The Silver Sword". Sort of like Blue Beetle mixed with Power Rangers. I created my hero, wrote his biography, designed his personality, upgraded his stats to what he would be like in character and...nothing. I spent no less then 30 minutes looking for something to do. I tried looking for crime to fight, civilians to save, heroics to do and nothing would appear. I looked for heroes to maybe get some advice from or team up with, or at least become friends with and nothing. I moved around cities and finally I found a villain to fight...and he decked on the ground within a few turns. I went back to my home town, healed myself and started to train, maybe I was just really low leveled and needed to increase by abilities, right?

Training in this game is miserably slow. Training seemed to net me anywhere from 2-11 "Hero Points", which are basically the in-game experience points, but they have other uses too. For context, even cheap powers cost around 1,000 Hero Points, with more expensive ones being anywhere from 10,000 to 50,000, if not more. Needless to say, this was a slow venture. Oddly enough, I discovered doing civil services yielded more Hero Points, but it was still low payloads, anywhere from 2 to 40 in my experiences. I was fine with this at first, because doing charity work was within Silver Sword's (who lets just by his real name, Noah, for now) personality, but it was still so slow. Without me realizing it, my "Sanity" began to slip the more charity work I did. I desperately tried to find friends to hang out with, or villains to fight, but nothing worked. Noah was getting miserable and unhappy and I hadn't had a clue what to do. After my desperate attempt to find a friend, Noah was to depressed to continue his superhero career and quietly retired to no fan fair. Needless to say, I was confused and annoyed, but I enjoyed what little role-playing I had to do.

The following day, I read some threads on the game and discovered I had to put points in the "Cunning" stat to actually do stuff in the game. Already, I'm annoyed. Let's put it like this, Noah was more of a Gryffindor, not a Slytherin and so being cunning isn't his personality, meaning I had to compromise my role-playing experience for the sake of actually being able to play the game. Regardless, I sucked up my pride and changed Noah's personality a bit to be more "functional" (I wonder if this is how actual comic creators feel?). This new game went much better than the last. I managed to get a superhero on my side and we stopped a few robberies. I managed to nab a few powers that actually dealt good damage and could hold my own against street level crooks by my lonesome. It was going pretty well, until me and my partner came across a trap. Now, I thought I put a good amount of points into my "Reasoning" stat (which sounds more diplomatic then problem solving, but whatever) and thought I could solve some basic puzzle...

...Wrong. I failed it each roll. When the puzzle was over and the villain got away, I lost all of my Hero Points. All of my hard earned Hero Points. I immediately started to train and do civil service, but it was so slow. I wanted to unlock Noah's actual powers, like time-travel, spaceflight and teleportation, but those cost well in the tens-of-thousands of points, no way I was going to get anywhere close to them even if I mashed those options for an hour straight. Eventually I came across a street level villain named "Miss Sin", and after barely defeating up, I only got a measly 40 Hero Points. My partner was nowhere to be seen and no other heroes wanted to give me the light of day. An hour of trying to befriend any of the superheroes in my town with nothing to show for it. It was at that moment that I simply gave up the will to play. I could forgive the slow pacing, steep learning curve, weird combat system and butt ugly visuals, hell I could even forgive compromising my role-playing a bit, but all of those complains meshed into one game with a terrible GUI and garish color scheme is just to much for me. It's a shame too, I really, really wanted to like this game.

All in all, amazing concept, awful execution. I can see people getting into it and I almost did, but it falls short in to many regards for me to keep up with it.
Publicada em 10 de dezembro de 2017. Última edição em 15 de fevereiro de 2018.
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This is the best writing software I've used to date, and trust me, I've used a lot. Nimble Writer has a good number of useful features and a great, simple UI that's easy on the eyes. The way it handles chapters and notes is incredibly helpful and easy to switch between, which helps me stay in 'the flow' so to speak. Almost everything about the software is convenient, easy and well made. I've yet to have any real qualms with the software after nearly 1000 hors of use.

I highly recommend it.
Publicada em 11 de junho de 2017.
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I really want to like this game. I really, really do. I'm a huge fan of Tokusatu shows and I love Power Rangers and Super Sentai. I also love strategy games, business managers and RPGs. This game is based off Power Rangers, is a strategy game and has business manager elements. Sounds like a combo made in heaven, right? Well...I've tried to play through it over 3 times now and every time I just get tired of it. It's not a bad game, really, but it reeks of poor design choices.

But I don't want it to seem like I hate the game, so lets talk about the positives of the game.

The game looks gorgeous. Pixel art sometimes feels lazy, but this game makes it look really nice. Sprites are put together nicely and are animated well. The maps in particular look sweet, I especially love the city block with the toy store map. The pieces of gear you can craft also look great, most end game gear even looks like cool Power Ranger suits. The animations your characters do when they fight enemies are also done really well and just feel like they really connected. The sound effects really help in making every hit feel like it landed too.

The gameplay itself is also fun. It's simple, very simple, but fun. It's a basic SRPG affair. Units move across a grid map and punch enemies in the face. Some classes like the Tech Guy can hit enemies from afar and each class has their own skills to spice it up a bit. You only get 5 Rangers (missed opportunity for a dope 6th Ranger to join you), so the actual strategy element is a bit lite.

Now for the bad...

The story...oh dear the writing. The writing in this game can range from just plain boring to borderline offensive statements that make no sense, but I want to avoid that can of worms so let's just talk about the other way the writing just isn't very good.

First of all, the actual show you produce doesn't seem to have any sense of internal continuity with itself. You don't really see this unbelievably powerful alien king plotting his plan to take over earth in the show itself. That's like, a trait in Power Rangers since MMPR. Lord Zedd, Emperor Gruumm, Master Sledge etc, even the more fantasy ones had a similar antagonist. Almost every episode feels like a basic "Monster of the Week" episode. You only get to see the action elements of the show too, not the character development or world building Power Rangers is known for. The show you're running is boring and none of the episodes stand out. It's ironic because the actors you play as complain about the former show being all action and no substance.

Next off, the monsters you fight all seem like jokes with no substance or personality. Yes, Power Rangers had silly looking villains (Diabolico still makes me chuckle), but most of them are still meant to be taken seriously, and to an extent, are. Some monsters in Power Rangers look downright awesome. Lord Arcanon, Lord Zedd, Loki, Badussa, Koragg, Ransik, etc all look awesome and threatening. Meanwhile in Chroma Squad we get...that "has science gone to far" meme from a few years ago and a stop sign wizard...it's not very riveting.

Your characters have no portraits for dialogue either, nor do they change expression at all, which makes the mood hard to read. It's hard to take a serious seeming role with a half naked boxer perpetually in a "1-2 punch" animation cycle. Those issues I listed, plus the fact that if you get down to it, the plot boils down to a basic "leader who got full of himself and has to get back down to earth" scenario (Man, Power Rangers SPD had that plot resolved in like, an episode...) that just isn't fun or interesting.

When the plot actually does get going...it's just a typical villain arc with no flair or personality. The main bad guy is a joke in both literal and metaphorical senses. He has no menace to him. It's just a lady gaga parody. Imagine if we got someone like Lord Zedd, Octomus The Master, Emperor Gruumm or even King Mondo or Rita Repulsa to hijack the plot? That would've been 10 times more interesting then what we got. Heck, Power Rangers even had a similar villain to Lord Gaga named Heckyl...and they made him so much more interesting by giving him more depth then "he's feminine and girly".

Now, the bad parts of the gameplay. The bosses just feel like they're tailored made to be as counter productive to a strategy game as possible. The first major boss teleports around every turn -- which makes gaining distance to regroup feel pointless, can scatter your units -- which makes positioning feel pointless, can attack multiple times per turn -- which is just mean and can stun your units -- which just removes an aspect of strategy. Not only that, but he constantly summons ranged units, which widdle you down while he attacks your units twice a turn. What makes this even worse is that you're healer in this game is borderline worthless. 1 heal per 5 turns? Are you serious?

And it doesn't get better...Season 5 is where I always just give up. It's just not fun in the slightest at that point. Stage gimmicks become bull and enemies have way to much health. The fact that you can't save in episodes -- which can take up to an hour -- is just painful. Theirs no check points, once you feel an episode, that's GG, gotta re-do it unless you want those major drawbacks. What makes this even worse are the mech fights. Oh god the mech fights. The mech fights have literally no strategy to them at all. No extra skills, no items, no techniques, just "punch" and "super move". Winning or losing is based off your luck with RNG.

Character customization is also plagued with RNG. Getting crafting items is based off enemy drops or you can buy them in the store (Money is painfully scarce, mind you), so getting that piece of gear you need is up to chance. You think your characters are under equipped? Just got to live with it, I guess. You can't re-do episodes and theirs no way to grind reliably. If you're doing bad with drops, you just have to deal with it. Because of this, my squad always feels so lopsided, with my frail healer and scout getting all the good gear to cover their bad defenses, while my fighter and Red Ranger lack behind.

Speaking of your squad. You can create your own Ranger squad with 5 classes. Pretty basic stuff, you got your Red Ranger, Blue Ranger, Black Ranger, Yellow Ranger and Pink Ranger, but you can customize the colors. Each has a different bonus and skill variety. My issue with this is the actual people you get for your Rangers. Most characters you pick just seem like jokes. I would've liked a variety of normal looking humans. In the words of the wise Zordon "Alpha, Rita's escaped! Recruit a team of teenagers with attitude!".

That's probably just a nitpick on my end, but I just wish this game took something serious, you know? Everything feels like a joke. The characters are jokes, the mentor character is a joke, the plot is a joke, the monsters are jokes, the main villain is a joke. Theirs nothing to take seriously, nothing to really get into. Power Rangers had silly moments, but was meant to be taken seriously. This is just nothing but a joke. It's not a funny one either.

All in all, this game isn't bad, but it lacks substance, balance, depth and just fun.
Publicada em 26 de janeiro de 2017.
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Alright so, this port isn't quite as good as the original DOS version. The graphics while better aren't as charming, the music is a bit buggy and the translation has weird moments ("Your daughter has been defeated by" being your victory screen for example) but at the same time, its just as fun as the original game. I wouldn't go as far and say the port is terrible, but take it as a warning.

Now onto the actual game. Its great. You ever play Long Live The Queen? They're fairly similar games. The main difference being that Long Live The Queen being more focused on political and militaristic aspect of castle life, this game is more of a general life simulator set in a castle. You can do so much with raising your daughter, its pretty insane how much content their is in that regard. You can train her to be a soldier, a priestess, a teacher, a dancer, a singer, an artist, a witch, any blend of those and so much more. The game has over 40 endings too!

The game also has a combat system and dungeon exploration if you chose a more offensive route. They're extremely simple, but they get the job done and are pretty rewarding. I do wish the dungeon exploration had more to it, but its still fun for what it is. On another note, the soundtrack of the game is pretty underrated. While its not the best, the tunes in the game are very relaxing and make me feel at ease.

This game isn't without its flaws however. My biggest gripe is that your daughter can get extremely overpowered relatively early in the game. I'm only in Year 2 (out of 8) and I'm already one-shotting dragons and winning the Harvest Festival. I think they did it to try to make your daughter proficient at several task at once but its still a bit wonky. The game can also get weird sometimes. You can feed her breast-expanding pills as early as Year 1 and one of the endings involves you marrying your daughter. Weird stuff..

Overall, a great life simulation game. Probably my favorite, even better than Long Live The Queen in my book.
Publicada em 1 de outubro de 2016.
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I really want to like this game, I truly do. The story seems interesting, if a bit basic, the soundtrack is really good, the graphics are great, the premise is awesome and the basic mechanics are good, but basic. This game only really has one major flaw, but the flaws ruin this game.

The pacing. I'm okay with slow paced games usually. I like seeing numbers going up, slowly but surely, I like the occasional grind as I find it a bit relaxing. Unfortunately, the pacing in this game is far to slow for even me. Matches take ages to finish, stat growth happen too slow and drop to fast. Getting money is a chore and building your skills feels like a slog.
Publicada em 25 de setembro de 2016.
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It's just plain boring. I understand that I haven't played much of the game but the way the game is going I doubt there's gonna be some big awesome gameplay shift that makes the first hour slog any better.

Let me start off with the positives. The graphics are pretty nice, but they look a bit blurred and washed out, even on smaller resolutions. The premise of the game is pretty novel too, Jesus and Judas just fighting Zombies is a fun idea and the writing has given me one or two chuckles, which is more than I expected as I went in thinking this was gonna be an edgy /r/athiest kind of thing. Lastly, the soundtrack is pretty decent. Nice listening but nothing memorable.

Now for the bad. The most apparent issue is the painfully simplistic combat. You have a single "punch" attack, a throw attack and a few "super moves" that can be used with the 1/2/3 buttons respectively. The punch attack can be combo'd up to around 3 or 4 times with each hit being bigger and stronger and that's really it. While the animations make the attacks feel satisfying, especially when you destroy an entire horde of zombies in a single hit, it gets old, really fast.

So, its not a bad game but also not a good one either. I wouldn't pay 9.99 for it, but if you can get it on a bundle (like I did) then you can get some enjoyment out of it.
Publicada em 26 de julho de 2016.
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I'm sure this is a great game, and it looks fun as hell, it really does. Unfortunately, the UI is unresponsive and almost unusuable on smaller resolutions. The clunky UI has actually made it impossible, or seemingly imposible for me to continue with the game, which is a damn shame.

I would assume this is a non-issue for those with bigger screens though.
Publicada em 24 de julho de 2016.
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