38
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reviewed
551
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Recent reviews by Dan5000

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Showing 1-10 of 38 entries
3 people found this review helpful
36.5 hrs on record
Its more Borderlands! The typical experience. Nothing too bad about it!
If you are doing every sidequest, there will be a few small times in which something isn't very clear and the map is a bit tricky to navigate. But comparing that to how much works just fine, its really just a little bit that doesn't stand out too much.

I liked the story, the jokes and everything about the characters! Definitely worth it, if you're looking for more Borderlands!
Posted 23 May.
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4 people found this review helpful
4.1 hrs on record
I tried, I really tried, but this game just isn't good. I don't care that its an autorunner, but I do care about the difficulty that isn't difficult in a way that Super Meat Boy was, but instead only frustrating. Some levelpieces are so incredibly tight to get through, that if it wasn't for all the checkpoints, I would have quit way earlier.
I played through many hard games in my life, but this one is hard for all the wrong reasons.
Yes it is hard, but it isn't fun.
I had no problem, trying a hard level in Super Meat Boy for multiple hours, because it always felt like I missplayed and it was fun getting better.
In this game however, it always feels like the game wants you to already know everything there is to know about the game, which only happens if you die to each obstacle to understand how it works. But with enough patience, you'd eventually have memorized everything. But I don't want to play a puzzle, I want to play a platformer if I'm playing Super Meat Boy.

The worst part are the bosses. They just don't work. The first boss was easy, saw no problem in there and honestly every boss should have been somewhat like that, but they aren't.

The second boss is way too tight. It wants you to press down to fall faster, to be able to dodge its attacks. Fair, its an autorunner, what else are you gonna do? But it feels like you get a few frames to do so. It is unnecessarily hard, just a tiny bit more time, would make it feel much better.

The third boss was alright, fitting for a third boss imo.

The fourth boss feels like you're trying to fight a swarm of flies, but if they ever touch you anywhere, you're dead. But you have to touch them in order to progress the fight. Sometimes you hit the enemy and die soon after, just because you didn't hit the entire mob and one tiny piece kept running at you, even though you're in your attack. It took me way too long to beat it and it didn't feel satisfying at all.

The last boss i fought was the fifth (I don't know if there is more) and after half an hour, I still haven't figured out the puzzle on how it actually supposed to be done. I only ever get to the first time hitting him, but climbing up the wall to the second part seems to already be the hardest part of it. I don't know wether I'm supposed to be quick, save an extra item or I'm just running a wrong path. No idea. Sometimes it worked, sometimes it didn't. More times it didn't...
Up there I didn't even understand how to proceed at all. The game has two controls, what is there that I could possibly be doing? Seems like its once again something very tight... and feels like that boss should have checkpoints there.

So, I gave up. I didn't even get to see the Dark World. While I did do 100% in the original Super Meat Boy. What the hell man....
Posted 9 May.
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2 people found this review helpful
17.5 hrs on record
I got this back when it was for free, but only now got around to playing it. It was average.
The normal Borderlands experience is much more fun imo.
The story was... there. Nothing too exciting, many enemies aren't really interesting and the early part especially was pretty boring, not gonna lie. It got a bit better, but usually I'd do all the sidequests and stuff there is to do after completing the mainstory of a Borderlands game, however once I finished this one, I just wanted to stop. I got no desire whatsoever to play this for any longer, it just doesn't have the same charme.

It is still your typical Borderlands gameplay, but the jokes just aren't there and the enemies are very uninteresting. Also the final boss was able to oneshot me for some reason, was a bit frustrating.
Posted 4 May.
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4 people found this review helpful
18.7 hrs on record
Well, the game is... as advertised? I do not want to give it a downvote, since it never said to be very deep, but know if you play this, you probably play this for the moaning. It doesn't have much strategy at all, compared to other idle/clicker games and even "ascending" or "rebirthing" forgot what it was called in this game, doesn't have much strategy. I only played 2 or 3 days, but the gameplay loop just isn't that much fun.

If you want to play a good idlegame, do it in something like Clicker Heroes or Cookie Clicker, there is much more going on in these games.
If you play Sakura Clicker, you pretty much do nothing compared to the other games. Click a bit, get your idlers and click on the bosses and use your abilities on the harder bosses aswell. Thats pretty much it.
Posted 3 May.
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2 people found this review helpful
47.0 hrs on record
Still to this day, one of my all time favorite games!
It got an amazing story, it looks absolutely beautiful, I love all the characters and interactions and the soundtrack?
Absolutely amazing. So many amazing songs in this game, such a great atmosphere, very well worth it!
Yes it does have a bit of stuttering in cutscenes here and there, due to not running perfectly smooth, as a console port, but to me, that didn't matter at all and it almost never showed. Definitely play through all the main endings too! There is like half the most important story behind "multiple" playthroughs!
And with that! Glory to Mankind!
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Posted 2 May. Last edited 2 May.
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2 people found this review helpful
121.3 hrs on record
This one is definitely the best of the Re;Birth games. Was very fun, nice characters and overall most interesting story imo!
The entire Re;Birth series is good, but if I were to rank them it'd be Re;Birth3, Re;Birth1, Re;Birth2
Posted 30 April.
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1 person found this review helpful
9.8 hrs on record
I'm going to rate this based on a singleplayerexperience.
Its not good.
The campaign is veeery basic and dull, doesn't really offer much at all, especially since everythings in caves. Where are the open worlds, the trying to kill enemy teams in hard fights? Anything? Its basically all scripted stuff, the enemy worms are barely fighting back, can't pickup crates, can't even destroy them, nothing. Its very bare bones. Even if the CPU fights back, they usually take 20seconds to "think" before they move. Only annoying, nothing else.

The Worm Ops missions are even worse. I thought they might be fun challenges, or at least something to do with every item once... but its just like... 10 levels? Not much at least. Again the CPU doesn't fight back at all, its just about you getting to each place and killing them for free.

The movement is great, i think its one of the best movement in Worms games there is, but unless you got friends to play with, its just the god awful CPU.
Posted 28 April.
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1 person found this review helpful
11.6 hrs on record (9.4 hrs at review time)
Alright, first of all, for me this is the best one of the Sakura Series Visual Novels.
Not only do i really like the characters and had quite a few laughs, but it also got the Japanese language option in it.
Coupled with voice acting aswell!
Since i am currently learning Japanese by many different means, playing games being one of them, having Voicelines on top of the text and even being able to replay the voicelines as many times as you want, thats just an incredible option to have!
I wish all the Sakura games had Japanese in it!
Its also got Absolutely Gorgeous Artworks. Definitely the best one in my opinion!
Posted 20 April.
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1 person found this review helpful
33.9 hrs on record
such a great game for free? yes!
Posted 21 November, 2023.
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1 person found this review helpful
2.3 hrs on record
Sadly, this would have been a good game, but it eats inputs all the time.

I got 3 stars in every level to the point I have played and would have wanted to finish the game 100% but the 8th level in world 4 is where I drew the line.

I do no want to play a level a 100 times, just to get lucky that all my inputs get registered on the 100th try.
The game wants you do chain several jumps and dashes together to get over certain parts. It has these "refresher" boxes to give you an extra dash or jump midair, that you gotta collect, but about half the time after collecting these and pressing the button, nothing happens. i stop in midair very briefly, so your command did definitely register, but after that you do not jump up or dash forward, but you just fall down.

it also doesn't always grant the same height. i've done that same level like 40 times by now, and after getting a refresh on the jump box, fell down to my death about 20 times without anything happening and jumped up the other 20 times.
From these 20 times, another 10 times my jump height wasn't high enough to reach the next box or platform and i just fell down to my death yet again. from the last 10 times i got past it, i encounter the same problem at the next jump and have to hope to get it again. rinse and repeat. it feels god awful. the levels would be pretty easy if the game actually controlled well. Its a damn autorunner, how hard can it be to make your jumps and dashes feel good? It is like the only bit of control you get and it doesn't even work.

I didn't notice it as much in earlier levels, but the harder the levels get, the more blatent the flaws. At first i really had fun with the game, by the end i ragequit it, because i got better things to do, than pray and hope that all my jumps work correctly.
Posted 6 June, 2023.
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Showing 1-10 of 38 entries