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Recent reviews by Housty1

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1 person found this review helpful
3.5 hrs on record
Video review here:
https://www.youtube.com/edit?o=U&video_id=ezRO3V43g3E

Perception was developed by veterans of the industry, including ex Bioshock, Rock Band and Dead Space staff. With a lineup like that, how can this game possibly disappoint?
The premise of Perception is that you play a blind girl called ‘Cassie’ and lead her through the world using echolocation.
This means that Cassie sees with her ears SHE CAN HEAR IMAGES

Perception starts with a bit of a cold opening. It gets you up to speed with her mechanics of sight and goes on to explain that shes been having nightmares of a mansion for a few months - as is tradition, shes done the boost to this mansion, alone.
The mansion is abandoned, however there is creepy goings on with ghostly apparitions and TVs and radiators getting turned on and off with nobody theeerrreeee oooooohhhhhh

The goal of the game appears to be attempting to find 4 items that always appear in this mansion according to Cassies dreams.
A rope, a ticket, an apple and an axe.

As you make your way through the house youll find various items that you can pick up for lore buildings.
These come in the form of various items that trigger memories or just plain ole tapes that help unravel some of the mystery.

Gameplay mechanics:

I briefly described the mechanics of the game above - the meat and tatties revolve around the blind aspect of Cassie and how she sees.

You can press space bar to tap her cane and objects will be outlined as the sound spreads out around the environment in a small wave-like burst.
Smashing the space bar and watching the sound ripple outwards with the satisfying 'doosh’ just feels quality.
It might just be me, but with headphones on i find it to be really immersive and I don’t think the same could be said when smashing a button on a controller

*montage of walking and cuts of telly being on, gusts of wind at the start, radiators
In tandem with the cane, every step you take will emit a small pulse enabling you to see a few feet in front of you, with various noises throughout the game acting like a 'streetlamp’.
You will see strong gusts of wind billowing throughout the house if a windae is left open - or if some spooky ♥♥♥♥♥ has turned the telly on, you’ll also see that through the darkness too.

Naturally, this sets a good precedent for a number of horror opportunities.
If yer constantly plunged in darkness, the only way to see is with sound - dae ye risk tapping yer cane to see where you are going or will that alert any baddies near ye to yer whereabouts?
What if ye tap the cane and suddenly there’s a big creepy basturt right in front of ye???

Echolocation is not the only ability of Cassies
Ye can press ctrl to use her '6th sense’ to focus in on objectives with xray vision through walls and all sorts

There are areas where you are supposed to hide so we expect some adrenaline infused chases - a staple of any horror game these days.

Sound effects and music:

You would really expect a game with a blind protagonist to have great audio design and whilst it doesnt appear to be groundbreaking - the design does not disappoint.
When you tap the cane, cassie actually hits whatever item the reticule is point at - so as you walk around the house looking at various objects, youll hear corresponding noises.
It’s a nice touch that certainly adds to the ambience.
There’s not much in the way of music - this might be due to design choice of really putting you in the shoes of the protaginst alone in the mansion, however some eery music may be missed by some.
Personally, it doesn’t bother me too much.

Cost:
I bought this game on launch for £15.65 which was actually discounted - really nice offer to entice folk to buy in to a new IP.

Bear in mind that I haven’t completed the game, and my opinion may be subject to change at a later date - I’d say its a great deal.

Had it been the full price of £17.99, I’d say Perception is worth the asking price
Posted 9 June, 2017. Last edited 9 June, 2017.
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