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Análises recentes de DASmallWorlds - 大學中

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Ninguém achou esta análise útil até agora
4.0 horas registradas
Not much to be said that hasn't already other than I love this game. A localization into Traditional Chinese in addition to the Simplified Chinese one would be nice though!
Publicada em 3 de dezembro de 2022.
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1.5 horas registradas (0.8 horas no momento da análise)
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While I'm no expert with programming gates/logic, this game so far seems to be a lot of fun! As expected with early access, there does seem to be a few rough edges to smooth out, but I'm looking forward to the direction this game is going.
Publicada em 22 de outubro de 2021.
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11.1 horas registradas
A true labor of love that keeps fidelity to the original.
Publicada em 25 de novembro de 2020.
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6.2 horas registradas (2.9 horas no momento da análise)
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Emphatic recommendation from me. If you like breaking stuff, you'll enjoy this masterclass of a game.
Publicada em 29 de outubro de 2020.
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45.5 horas registradas (13.1 horas no momento da análise)
I would like to preface this review by saying this is the first instance of me playing a Hideo Kojima game, and while I have had no prior experience with his works, Kojima's stentorian reputation of making unique and impactful pieces of art has duly been maintained with Death Stranding.

Death Stranding's mien is just that: a piece of art. This descriptor is not necessarily that of praise, but rather something to be experienced and digested. Not everyone wants to sit and tacitly absorb a game, but rather get into the action right away, and that's fine. But Death Stranding is at the aphelion of that. In fact, Death Stranding's gameplay is largely secondary to the plot and story, and Hideo Kojima could have easily indited the plot as a novel, and the experience and sentiments I had at the end of the game would have largely been the same.

I don't want to turn this review into a full-on harangue, so I'll now surmise my thoughts: Death Stranding is a slow burn, giving the player gratification through their own arguably herculean efforts of hauling freight across a conspicuously small America. If you enjoy games like Subnautica, where you progressively acquire minute augmentations and slowly unravel plot, you will most likely enjoy Death Stranding. Beware that there are stints of the game where I would recommend a podcast or video to listen to.

Overall, this game receives accolades from me and an emphatic recommendation. The forty-five hours of gameplay to eighty dollars Canadian I spent was well worth it, and I look forward to further games Hideo Kojima has in store.
Publicada em 25 de julho de 2020. Última edição em 30 de julho de 2020.
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27.6 horas registradas (6.2 horas no momento da análise)
This game receives an emphatic recommendation and commendation from me. There are a few optimization issues that need to be resolved via setting processor affinity in the control panel for mulithreaded setups, but the game itself is one that is extraordinarily fun, and is one of the few games that literally draws me in to play more.
Publicada em 12 de maio de 2020.
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10.3 horas registradas (10.2 horas no momento da análise)
A must-play for all VR players, and an excellent continuation to the HL franchise.
Publicada em 12 de abril de 2020.
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39.1 horas registradas (33.4 horas no momento da análise)
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A well-made VR FPS, which is given a near-boundless potential because of its workshop support. Continued updates will ensure that this game is a continuous hit in the VR scene.
Publicada em 9 de abril de 2020.
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2.8 horas registradas
A must-play for all PC gamers. If not Half Life itself, Black Mesa for sure.
Publicada em 31 de março de 2020.
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3.6 horas registradas
Valve, your time is now to wrap up this series.
Publicada em 30 de março de 2020.
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Exibindo entradas 1–10 de 25