5
Products
reviewed
280
Products
in account

Recent reviews by Purple

Showing 1-5 of 5 entries
10 people found this review helpful
5 people found this review funny
154.4 hrs on record (36.1 hrs at review time)
Hilda Bathwater.
Posted 23 April, 2019.
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1 person found this review helpful
2 people found this review funny
15.7 hrs on record (6.4 hrs at review time)
There's a penis joke 10 minutes into the game
10/10
Posted 19 May, 2015.
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2 people found this review helpful
3.5 hrs on record (3.3 hrs at review time)
I really liked what I saw here, a beat'em up where you can customize all of your attacks and magic, where you can choose how you wanna fight enemies and also really heavy on reflections, I definetly recommend it but only at a discounted price, it's way too short for full price, story mode is only about 2-3 hours long and after it you only get an endless mode and hard mode, plus a little variety would've been nice but I digress, it still was really fun and even tho the facial animations left much to be desired the game itself looks pretty good at max settings.
Posted 29 June, 2014. Last edited 30 June, 2014.
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3 people found this review helpful
1,113.2 hrs on record (198.3 hrs at review time)
So I've been playing SG for a while now, since beta actually and I just got around making my "review", I think it's mainly because I needed time to gather my thoughts about how awesome this game actually is, first of all I think I don't need to state the obvious but the art style is simply gorgeous, it's eye catching, it has good character design, the animation is fluid and top notch, the music and immersion is simply superv matching every stage and cutscene's mood pretty good, the stoty is good but not that impressive at least what's in game because the lore itself it's pretty extensive (we'll see if we get more background with the new characters) the tutorial is good I just think it isn't as good as veryone seem to think specially since I've got some of my friends that knew nothing abouth fighting games to play it, however it is a lot better than what every other tutorial has, and finally probably the best part about SG (and every fighting game for that matter) the gameplay, it's just so good it feels natural to do combos nothing really feels that complicated however the complexity in how you plan to approach somebody how you zone them and harrass them, the burst baits, the amount of resets everything of that nature just make SG a fighting game that really makes you think and more than anything predict your opponent's moves and I really like that, when you really get to know the game nothing feels cheap there's always someway around everything and it's constant updates prevents anything from getting unbalanced, the limited character roster may seem like something bad but in my opinion it just made it better I rather just have 9 characters that have interesting and unique mechanics that are also balanced that 30 which half of them are broken and a fourth of them never get used, another plus of SG specially for a PC fighting game is the low requirements like this thing could run at 60 fps on a toaster and still look beatiful, SG is probably my favourite fighting game of this generation and it really is the best PC fighting game out there with only a 15 dlrs price tag, constant updates, smooth gameplay, and free dlc on the way SG will get all the fighting game fix you'll ever need on PC
Posted 17 March, 2014. Last edited 18 March, 2014.
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No one has rated this review as helpful yet
20.9 hrs on record (11.3 hrs at review time)
It's challenging and it's ♥♥♥♥♥♥♥ glorious, with great atmosphere and great soundtrack, some issues with the controls but it's really good, and if you don't play it you're a ♥♥♥♥♥♥♥ nerd
Posted 21 August, 2013. Last edited 28 June, 2014.
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Showing 1-5 of 5 entries