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Recent reviews by Vixfor

Showing 1-4 of 4 entries
2 people found this review helpful
19.2 hrs on record (18.2 hrs at review time)
The atmosphere of this game is brilliant, reminds me of Superfighters Deluxe but more into the dark noir style. As far as i know it was inspired by Thief, but i've played only the late game and could not really tell what i feel about it's connection. This is a hardcore stealth game and i like it!
Posted 13 September, 2022.
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No one has rated this review as helpful yet
963.5 hrs on record (453.3 hrs at review time)
Безусловно шедевральная игра!
Posted 23 November, 2021.
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1 person found this review helpful
0.3 hrs on record (0.2 hrs at review time)
Удивительная игра. Очень напоминает Geometry Dash по атмосфере, мне в целом понравился геймплей и саундтреки, здорово.
Posted 14 May, 2019.
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6 people found this review helpful
7,679.4 hrs on record (997.1 hrs at review time)
EMOTIONALLY :

I am really happy to always remember what this game has given to me...
This is really sad when something, that you used to play for 7 years just finishes now, you lost some part of your life, but i'm not sad of losing time. Thanks for this game community, i started to make maps, i learned how to draw arts, i learned how to draw pixel arts and there's a lot of different activities i learned to. Well now i am learning C#, this way helped me in some kind to finally understand, that i have to make my game.

I'd just say thank you. Gurt, Hjarpe... You made actually a great game, even if it wasn't this good, the only thing i actually liked in most, is to make maps and i made a lot of them, i spend 5 active years on level-design, with this game i learned how to do this, i still had some problems with structure and now i fixed it.
I was happy when i first met actual players who helped me to make these maps, yes they were "screaming" on me at first when my maps were ugly, but then i increased my skill. During these "endless" years they all left the game and it feels like i am empty inside and i am the only one left, because noone needs this anymore, i feel so much kenopsia, like an unforgiven soul.

Now my mind just filled with nostalgia to old good days, when i just started to play, there was so many great stories with clans, so much scripts, maps and texture-packs, many great videos about the game and many, many, many other things. Well in this moment i think it's time for farewells, but i still have so many maps unfinished... So when i finish them, i'll just leave.

I think there's another trouble which is actually about my life, i don't have any friends in real life and i think i never had the actual friend, so this is why nostalgia sometimes fills my head... I think i have/had friends only in this game, even if they live too far, but most of players actually helped me to feel that i'm not alone, well i don't know anything that worse than lonelieness, now game just lost biggest part of playerbase and it's becoming sad.

Hardest part of my life is panic attacks for my whole life, i just want to explain that this game also helped me with such things because when you do something, you don't think about your problems, you're doing what you like and this is good for creativity to be honest.

I have a very suppressed aggression and when you play aggressive(this game is full of aggressive/dynamic gameplay and i like it), sometimes your aggression decreases.

And yes, i'll keep my creativity, i hope :)



ESSENTIALLY :

Glitches: I think you may hate this game for everything that doesn't work great, but i want to say, that this game uses old Box2D engine, which is full of troubles, that devs aren't able to fix and some of the old bugs still left unfixed. But let's be honest - they cannot re-create whole game just to change engine, game built on. They will just waste time, they already wasted 8 years on this game.

Playerbase: Yes, playerbase is actually a huge and hard theme to talk about. There are a lot of toxic players and they were here since earliest game versions, but besides them, there were a lot of good players, who helped to learn how to make maps, how to do anything in this game. Sad that this time just gone and playerbase most likely dead, i hope when SFD comes out on other sources, there will be more new players.

Controls: I think this is the hardest theme. For new players these controls may be just a "huge pile of sheeeeet", but when you want to play, you'll still learn and train' your skillability and then you can kill everyone if you lost some time to learn how to play... I've seen some videos where youtubers just instantly started to play the game. Before it, i really recommend to use TUTORIAL button. It helps a lot and you'll know how it works at least.

Price: I think devs mistaken about way of selling this game, because they could make it free version with limited game access and some paid "gold" version with full access to some locked parts in free version, like map editor for example. And maybe some kind of merch, or something. I think they just had to put this game in steam when it was a pre-alpha. Now game is finished and they don't have any ideas about updates, but i hope there will be some.

Suggestions: This is the most useless thing you can do, is to ask to add something in this game, most of game ideas still left unheard, even if they were cool.

But i still like this game, i was happy to play it and now it's became a nostalgia for me. I recommend buying this game because i can't say not to buy it :)
Posted 30 November, 2018. Last edited 8 September, 2020.
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Showing 1-4 of 4 entries