Left 4 Dead 2 Stats

Clone Cop


Total Playtime:
Past 2 weeks:
593h 47m 53s
2h

View global achievement stats
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70 of 101 (69%) Achievements Earned::


Survival Stats

Survival games played

210

Longest time survived

12:01.270

Bronze Times Achieved (4:00)
7
Silver Times Achieved (7:00)
1
Gold Times Achieved (10:00)
2


Dead Center - Gun Shop
Survived for:
12:01.270

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
571
Hunters:
10
Boomers:
11
Smokers:
18
Spitters:
13
Chargers:
15
Jockeys:
12
Tanks:
9
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Mall Atrium
Survived for:
11:05.030

Teammates:

spetsnaz_1
Offline

FATALITY
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
138
Hunters:
6
Boomers:
5
Smokers:
9
Spitters:
5
Chargers:
5
Jockeys:
7
Tanks:
4
Total items used by team:
Medkits:
2
Pills:
4
Defibrillators:
0
Adrenaline Shots:
3




Death Toll - Drains
Survived for:
08:22.070

Teammates:

etis
Offline

CROCCO_OG
Offline

Silver standard time achieved

Total kills by team:
Common Infected:
489
Hunters:
15
Boomers:
10
Smokers:
16
Spitters:
12
Chargers:
12
Jockeys:
16
Tanks:
7
Total items used by team:
Medkits:
5
Pills:
8
Defibrillators:
0
Adrenaline Shots:
1




The Sacrifice - Train Car
Survived for:
06:23.800

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
317
Hunters:
6
Boomers:
4
Smokers:
5
Spitters:
1
Chargers:
6
Jockeys:
4
Tanks:
4
Total items used by team:
Medkits:
7
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Crash Course - Bridge
Survived for:
05:38.630

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
289
Hunters:
5
Boomers:
5
Smokers:
7
Spitters:
6
Chargers:
8
Jockeys:
7
Tanks:
4
Total items used by team:
Medkits:
4
Pills:
4
Defibrillators:
0
Adrenaline Shots:
2




Dark Carnival - Concert
Survived for:
05:21.530

Teammates:

hachiko
Offline

Bronze standard time achieved

Total kills by team:
Common Infected:
296
Hunters:
7
Boomers:
4
Smokers:
6
Spitters:
6
Chargers:
6
Jockeys:
7
Tanks:
3
Total items used by team:
Medkits:
2
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Death Toll - Boathouse
Survived for:
05:11.730

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
335
Hunters:
6
Boomers:
4
Smokers:
4
Spitters:
5
Chargers:
7
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
4
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Generator Room
Survived for:
05:09.070

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
318
Hunters:
5
Boomers:
6
Smokers:
8
Spitters:
6
Chargers:
6
Jockeys:
6
Tanks:
3
Total items used by team:
Medkits:
3
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Rooftop
Survived for:
04:53.000

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
255
Hunters:
1
Boomers:
3
Smokers:
2
Spitters:
2
Chargers:
6
Jockeys:
4
Tanks:
3
Total items used by team:
Medkits:
1
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Barge
Survived for:
04:50.000

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
214
Hunters:
2
Boomers:
0
Smokers:
6
Spitters:
3
Chargers:
4
Jockeys:
7
Tanks:
3
Total items used by team:
Medkits:
4
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Hard Rain - Burger Tank
Survived for:
03:06.300

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
150
Hunters:
2
Boomers:
0
Smokers:
1
Spitters:
1
Chargers:
1
Jockeys:
3
Tanks:
1
Total items used by team:
Medkits:
3
Pills:
2
Defibrillators:
0
Adrenaline Shots:
1




The Passing - Port
Survived for:
02:47.730

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
139
Hunters:
1
Boomers:
3
Smokers:
2
Spitters:
3
Chargers:
2
Jockeys:
2
Tanks:
2
Total items used by team:
Medkits:
0
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Passing - Riverbank
Survived for:
02:25.200

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
120
Hunters:
2
Boomers:
2
Smokers:
1
Spitters:
1
Chargers:
1
Jockeys:
1
Tanks:
1
Total items used by team:
Medkits:
0
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Last Stand - Lighthouse
Survived for:
02:11.330

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
62
Hunters:
0
Boomers:
0
Smokers:
1
Spitters:
1
Chargers:
2
Jockeys:
3
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
1
Defibrillators:
0
Adrenaline Shots:
0




Swamp Fever - Plantation
Survived for:
00:60.520

Teammates:

Lenny
Offline

ejderkral
Offline

(no medal achieved)

Total kills by team:
Common Infected:
17
Hunters:
0
Boomers:
0
Smokers:
0
Spitters:
0
Chargers:
0
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
0
Pills:
0
Defibrillators:
0
Adrenaline Shots:
0




The Sacrifice - Port
Survived for:
00:15.230

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
0
Hunters:
0
Boomers:
0
Smokers:
0
Spitters:
0
Chargers:
0
Jockeys:
0
Tanks:
0
Total items used by team:
Medkits:
3
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Waterfront
Not yet played

(no medal achieved)





Hard Rain - Sugar Mill
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





Dark Carnival - Stadium Gate
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





Cold Stream - Junkyard
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





Dark Carnival - Motel
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





The Passing - Underground
Not yet played

(no medal achieved)





The Parish - Bus Depot
Not yet played

(no medal achieved)





Swamp Fever - Gator Village
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





The Parish - Bridge
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)