Mercenary Orange
 
 
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Kaede and Monokuma time-traveling
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9.4 horas jugadas
This is what Doom 3 should have been.

a Doom game that's a criminally underrated classic overshadowed by other overrated N64 titles such as Goldeneye 007, Legend of Zelda: Ocarina of time, and a few other constants you'd hear. This game is the true Doom 3 successor to Doom 2: Hell on Earth than the horror haunted house theme park we got instead in 2003 or 2004.

Everything is alot darker and meaner compared to the classic Doom's Rock n' roll heavy metal themes to it. You get like 27 something levels here including 3 secrets, everything has a make-over like the chaingun or those pesky imps and their transparant brothers who will all with their demonic brothers and cousins will not stop until you're dead.

The game plays just like Ultimate Doom and Doom 2: Hell on earth. the only minor setback i see is that this game could have used more maps, and some of the omitted enemies that didn't make the final cut due to the n64's cartridge limitation at the time, such as the Revenant or those bastard chaingunner zombiemen...or what about that three headed cerberus? yes according to the mod, Brutal Doom 64, those were going to be enemies in the final product but again, were removed. some new weapons could have been added too.


Pay attention to the ending screen when you beat the game.....
Comentarios
Chemlab 2 MAR 2022 a las 4:32 p. m. 
quake quite based its got nine inch nails
Asteron Nightstar 26 ENE 2016 a las 12:22 p. m. 
Thanks for the game, bro!
SpaceGrump 16 SEP 2012 a las 8:22 p. m. 
nice profile picture