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Recent reviews by data.reaper

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43 people found this review helpful
2 people found this review funny
119.7 hrs on record (93.6 hrs at review time)
This isn't actually a game it's a desperate attempt by a dying company to literally scam you out of your money. This is the gaming equivallent to someone building a house but they ran out of money partway through building it so they left off the roof, and 3 of the 4 walls and handed it to you and now expect you to pay full price for it. DO NOT BUY THIS.
Posted 15 June, 2016.
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1 person found this review helpful
7.3 hrs on record (4.3 hrs at review time)
Early Access Review
Very fun game for whats here currently. Some things that I feel are imperative to making the game all that it can be:
- View distance MUST be increased. This I felt is one of the most irritating things about the game. Having wrecks, sea forts, and even entire islands pop into existance a mere hundred yards or so from you is frustrating. It hinders your ability to explore and navigate.
- Bigger islands. Not all of them of course, lots and lots of small ones are great. But I want to be able to visit islands that are more than a half acre or so.
- Land animals. Both docile (like deer or something) and aggressive (like wild boars).

Some things that I would highly suggest but not necessarily imperative:
- Binoculars need to see further. They currently zoom in like 20%, barely helpful and very unrealistic. 3x at minimum I'd say.
- Hard Cases in locations other than just ship wrecks. Have some wash ashore on their own. There is currently no reason to explore the islands except for searching for ship wrecks.
- Buried treasure. Again another way to make island exploration important. Would require a shovel.
- Caves both underwater and on the islands.
- Nutrition meters. Every survival game has the 3 basics HP, Food, and Water. Make yours more interesting and actually need to balance nutrition as well. Currently all you really need to survive this game is by eating coconuts, as they are plentiful and provide water as well, but humans cannot subsist on just coconuts. Force the player to eat a variety of foods to stay healthy and alive.
- Water should drain faster than food meter. In actual survival, water is #1 priority because the human body can only live a couple days without it but can go weeks without food if necessary. No need to go THAT realistic, but water should be the players primary concern, food secondary.
-Speaking of water. Get rid of the boiling water in a bucket mechanic. You cant boil the salt out of water, it's silly. Instead focus on freshwater pools and rainwater. Both should be finite resources to force the player to go look for more. Also, have a means of storing freshwater (this is what the bucket SHOULD be for), so that the player can go to other islands and bring discovered water back with him.
-More inventory space! The currently tiny amount of inventory space is crippling to a fault. Perhaps allow the crafting of bags or something to increase it a little bit more. Or at the very least be able to build containers and attach them to rafts so you can travel with more gear.
- The life raft should be temporary. Let it last 3 game days before inflating. Since the life raft is currently superior to the normal raft (until you attach an engine to it) there is no reason to ever build a normal raft until you've built an engine which is silly.
-Be able to throw rocks to knock down coconuts. Kinda weird that you need to chop the whole tree down to get a couple coconuts.

That said this has been a very enjoyable experience so far and very much looking forward to seeing more.
I also want to congratulate the developers for making such a realistic deepwater experience. I have Bathophobia which is the crippling fear of depths, and currently, due to the games realistic looking depths I get honest to god panic attacks from trying to swim near the deep deep water. Like I need to walk away from my computer and breathe deep for a bit and calm my racing heart just from looking at the depths. If I see the bubbles on the surface indicating a sunken wreck but I cant actually see the wreck from my raft, there isnt a force on this Earth that could get me to swim down there.
So Kudos to them for that :)
Posted 18 September, 2015.
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