95
Products
reviewed
348
Products
in account

Recent reviews by BattelMatter

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Showing 1-10 of 95 entries
No one has rated this review as helpful yet
20.7 hrs on record (9.6 hrs at review time)
its the darkest dungeon of rhyme games
Posted 18 March.
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No one has rated this review as helpful yet
11.5 hrs on record
Early Access Review
its an okay game but dont play fullscreen. its caused a full on crash; audio included several times when tabbing out. had to reset the computer both times to fix it
Posted 24 January.
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13 people found this review helpful
1.2 hrs on record
Early Access Review
it looked fun but then its clear its a Chinese game that has an english version

hitting load game at the start of the main menu opens a menu you cant close. had to close the game.
opening the settings similar issue. it said its mapped to escape, but dosnt work.
this actually had me wondering if my escape button broke, but after a quick test it was not.

the first day went so bad it should have closed down, im reading the tool tips and over 9 customers died. d i e d. did not expect that one

most of the game is holding down red circles as soon as they appear. there exceptionally common. almost once every 2 customers. and half the times theyl not even order food before they appear, and leave straight after. weirdest 5 star review "i got zapped by a thundercloud, didnt buy anything, but this place is 5 stars!".

in the tutorial? map it soft locks in the English version. in order to progress you need to manually refuel the ship. but you cant. because its locked behind the prompt telling you to refill the ship without a way to close the prompt.
Posted 9 October, 2024.
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2 people found this review helpful
1.8 hrs on record (1.5 hrs at review time)
Early Access Review
this game feels blurry.painfully so.

several items arent visible for sale on steam store. in case your curious, you dont start with all 3 races in co-op. there 9£. or roughly 10 euros. that you buy individually. im not sure why this game thinks its got content valued more then star craft 2 co-op. at least they gave you 3 of the base race free
Posted 19 August, 2024.
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1 person found this review helpful
0.3 hrs on record
Early Access Review
i played 2 games, they both were very clearly against AI, [ which makes me very confused why it has to search for a lobby) and it froze up so hard all the ai stopped shooting and started doing circles while the damage was disabled.

its also got predatory designed cash shop.
Posted 10 August, 2024.
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No one has rated this review as helpful yet
25.9 hrs on record (17.2 hrs at review time)
Fun game
awful story
some of the celebrity stuff is really jank and can make it unfun.
Posted 4 August, 2024.
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2 people found this review helpful
1 person found this review funny
20.2 hrs on record (9.0 hrs at review time)
Early Access Review
i do not trust this game, i do not want to go near this game, i was playing with a friend, alt f4'd and left my computer to come back after walking the dog to my computer chain blue screening, and the entire OS got corrupted. i had to go out and buy a new usb to re-install windows. i don't know what, or how, but this is the only thing i can blame considering it was the only thing running
Posted 23 July, 2024.
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11 people found this review helpful
1.3 hrs on record
its destiny.
with some warframe powers.
except the powers suck.
and the gun play sucks.
its not a first person shooter, its a first person stand still and shoot the target dummys.
Posted 12 July, 2024.
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No one has rated this review as helpful yet
4.2 hrs on record
yknow how most games have intresting tech trees with fun quirks? well the game pretends to have that and the main tech tree is almost entirely the weird tertiary techs you would get after the fun good ones.

+10% production for this specific thing!
here's a fun decoration you could build for 150 research points! you mean almost 3-4 days worth of research...?

the weird tech tree interface makes you think "oh so like are the techs at the side of the screen random or something?" no there just 6 random tech trees, and the metal processing is randomly spliced into the wrong section.

this game has a weird mentality of trying to be like. "build a cool looking city!" but then trying to go for a frostpunk style survive to it. everything is just. really off. the tree domes feel especially stupid. oh this tree has fallen to 24% life. its going to take months of careful work to recover it. Nah. hit deconstruct and place it wherever you want at 50%.

it's fine on discount but i wuddent waste anywhere near the full asking price
Posted 20 June, 2024.
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17 people found this review helpful
109.0 hrs on record (107.3 hrs at review time)
i like the idea but there's some really crippling issues
-events spawn circle mage stacks anywhere they god d-mn feel like instead of from the actual circle mage.

lets say gor is north east of you, you just came in from the west and theres basically no threats behind you anymore. but gor has gone into "cold war" and has just spawned a big meaty stack you cant even hope to stop with your best stacks on the higher difficulty. why? just spawn in on gor, at least give me some time to react instead of "yeah gor is in your domain now teehee" this is incredibly frustrating on the higher difficulties, because they can have several tier 3 units. ive seen ingrim spawn several miner stacks just to hard mine out my entire vicinity before. and i cant even catch him because hes pathfinding his entire army.

everyone just magically getting pissed off at you isnt actually fun. let the events decide outcomes. not "haha -10 everyone" because your usually forced into a war with all the factions so fast. with very little reasons for it. like if i take the allfire yeah sure understandable. its like "okay its the 3rd tuesday of the month, i hate you more now!". i cuddent even contest the starting allfire once because it spawned in a circle mages domain.

on top of wild stacks and circle stacks getting tier 3 units on higher difficulties, they also have pretty stupid fast stack limit count increases. so your maximum stack size of 6 is having to fight 7/8. your out numbered, and out strenghed. having one of the stack caps tied to a building forces you to go and collect it every game just to NOT Get out numbered. and its not like this is an easy thing to do; the city s quest rarely gets you high enough to take the 2nd quest. meaning you have to wander around until eventually a quest might trigger to help you improve relations. when i need a critical tower building like that yeah, its really frustrating. not fun. "oh well its the first town right?" only if you start in the lower difficulty area. which feels borderline forced because of that. this building is just That important.


there's just too many "♥♥♥♥ the player" mechanics for what feels like no reason.
having some actual diplomacy options would help so much. its either kill or be killed.
but i doubt they'l really give this game any balance fixs, half the icons are actually bought from the unity store. maybe even all of them from what ive seen.
Posted 11 March, 2024. Last edited 12 March, 2024.
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A developer has responded on 10 Apr, 2024 @ 7:00am (view response)
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Showing 1-10 of 95 entries