Left 4 Dead 2 Stats

BABAWolf


Total Playtime:
Past 2 weeks:
216h 24m 46s
0s

View global achievement stats
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48 of 101 (48%) Achievements Earned::


Survival Stats

Survival games played

112

Longest time survived

23:41.030

Bronze Times Achieved (4:00)
1
Silver Times Achieved (7:00)
4
Gold Times Achieved (10:00)
3


Dark Carnival - Concert
Survived for:
23:41.030

Teammates:

LarsHagrid
Offline

Gold standard time achieved

Total kills by team:
Common Infected:
1,362
Hunters:
46
Boomers:
25
Smokers:
46
Spitters:
39
Chargers:
33
Jockeys:
26
Tanks:
18
Total items used by team:
Medkits:
10
Pills:
6
Defibrillators:
0
Adrenaline Shots:
3




Dark Carnival - Motel
Survived for:
16:03.500

Teammates:

LarsHagrid
Offline

QiQi
Online

Gold standard time achieved

Total kills by team:
Common Infected:
895
Hunters:
33
Boomers:
18
Smokers:
39
Spitters:
19
Chargers:
29
Jockeys:
39
Tanks:
17
Total items used by team:
Medkits:
5
Pills:
1
Defibrillators:
0
Adrenaline Shots:
1




Hard Rain - Burger Tank
Survived for:
10:09.230

Teammates:
Gold standard time achieved

Total kills by team:
Common Infected:
606
Hunters:
13
Boomers:
11
Smokers:
16
Spitters:
13
Chargers:
10
Jockeys:
11
Tanks:
9
Total items used by team:
Medkits:
7
Pills:
5
Defibrillators:
0
Adrenaline Shots:
5




Hard Rain - Sugar Mill
Survived for:
09:05.100

Teammates:

KarterLauder
Offline

LarsHagrid
Offline

QiQi
Online

Silver standard time achieved

Total kills by team:
Common Infected:
491
Hunters:
14
Boomers:
11
Smokers:
13
Spitters:
10
Chargers:
11
Jockeys:
13
Tanks:
7
Total items used by team:
Medkits:
4
Pills:
2
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Generator Room
Survived for:
08:06.030

Teammates:
Silver standard time achieved

Total kills by team:
Common Infected:
519
Hunters:
14
Boomers:
6
Smokers:
22
Spitters:
9
Chargers:
10
Jockeys:
15
Tanks:
7
Total items used by team:
Medkits:
4
Pills:
4
Defibrillators:
0
Adrenaline Shots:
0




Dead Center - Mall Atrium
Survived for:
07:38.970

Teammates:

KarterLauder
Offline

Silver standard time achieved

Total kills by team:
Common Infected:
340
Hunters:
7
Boomers:
5
Smokers:
9
Spitters:
8
Chargers:
11
Jockeys:
10
Tanks:
5
Total items used by team:
Medkits:
1
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




The Parish - Bus Depot
Survived for:
07:10.900

Teammates:
Silver standard time achieved

Total kills by team:
Common Infected:
340
Hunters:
9
Boomers:
7
Smokers:
7
Spitters:
9
Chargers:
4
Jockeys:
5
Tanks:
4
Total items used by team:
Medkits:
1
Pills:
5
Defibrillators:
0
Adrenaline Shots:
2




Dark Carnival - Stadium Gate
Survived for:
05:00.100

Teammates:
Bronze standard time achieved

Total kills by team:
Common Infected:
298
Hunters:
8
Boomers:
3
Smokers:
4
Spitters:
5
Chargers:
4
Jockeys:
5
Tanks:
3
Total items used by team:
Medkits:
4
Pills:
5
Defibrillators:
0
Adrenaline Shots:
2




Cold Stream - Junkyard
Survived for:
03:34.900

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
185
Hunters:
3
Boomers:
3
Smokers:
3
Spitters:
3
Chargers:
4
Jockeys:
4
Tanks:
2
Total items used by team:
Medkits:
3
Pills:
3
Defibrillators:
0
Adrenaline Shots:
0




No Mercy - Rooftop
Survived for:
03:12.600

Teammates:
(no medal achieved)

Total kills by team:
Common Infected:
187
Hunters:
2
Boomers:
2
Smokers:
2
Spitters:
3
Chargers:
3
Jockeys:
2
Tanks:
1
Total items used by team:
Medkits:
2
Pills:
5
Defibrillators:
0
Adrenaline Shots:
1




Swamp Fever - Plantation
Not yet played

(no medal achieved)





The Parish - Waterfront
Not yet played

(no medal achieved)





Dead Air - Construction Site
Not yet played

(no medal achieved)





Blood Harvest - Farmhouse
Not yet played

(no medal achieved)





Death Toll - Church
Not yet played

(no medal achieved)





Last Stand - Junkyard
Not yet played

(no medal achieved)





Blood Harvest - Warehouse
Not yet played

(no medal achieved)





No Mercy - Hospital
Not yet played

(no medal achieved)





Death Toll - Street
Not yet played

(no medal achieved)





Last Stand - Lighthouse
Not yet played

(no medal achieved)





Dead Air - Crane
Not yet played

(no medal achieved)





Crash Course - Truck Depot
Not yet played

(no medal achieved)





The Parish - Float
Not yet played

(no medal achieved)





The Passing - Riverbank
Not yet played

(no medal achieved)





Dead Center - Gun Shop
Not yet played

(no medal achieved)





The Passing - Port
Not yet played

(no medal achieved)





The Parish - Bridge
Not yet played

(no medal achieved)





The Sacrifice - Port
Not yet played

(no medal achieved)





Dead Air - Terminal
Not yet played

(no medal achieved)





Swamp Fever - Gator Village
Not yet played

(no medal achieved)





The Sacrifice - Train Car
Not yet played

(no medal achieved)





Swamp Fever - Shanty Town
Not yet played

(no medal achieved)





Death Toll - Boathouse
Not yet played

(no medal achieved)





The Parish - Cemetery
Not yet played

(no medal achieved)





No Mercy - Gas Station
Not yet played

(no medal achieved)





Dead Air - Runway
Not yet played

(no medal achieved)





Hard Rain - Cane Field
Not yet played

(no medal achieved)





Cold Stream - Waterworks
Not yet played

(no medal achieved)





Blood Harvest - Bridge
Not yet played

(no medal achieved)





The Sacrifice - Barge
Not yet played

(no medal achieved)





Crash Course - Bridge
Not yet played

(no medal achieved)





Death Toll - Drains
Not yet played

(no medal achieved)





The Passing - Underground
Not yet played

(no medal achieved)