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13 of 55 (24%) achievements earned:
Personal Achievements
 

Pupil

Train with Steve for the first time.
Unlocked 11 Mar @ 9:45am

Tacticool

Fully upgrade any weapon.
Unlocked 11 Mar @ 9:42am

Weaponized Perforator

Install the burst-fire trigger group mod on the M1014.
Unlocked 11 Mar @ 9:37am

Small-Form-Factor Machinegun

Install any trigger group mod on any pistol.
Unlocked 11 Mar @ 9:44am

Drum-fed Monstrosity

Install the drum magazine on the Saiga-12K.
Unlocked 11 Mar @ 9:42am

Bullet Whisperer

Equip a pistol with a suppressor and subsonic ammo.
Unlocked 11 Mar @ 9:21am

Silent Death

Unlock the MP5SD.
Unlocked 11 Mar @ 9:12am

Silent Jackhammer

Unlock the AS VAL.
Unlocked 11 Mar @ 9:12am

Abstinent

Finish a level as Sean without having used Slo-mo.
Unlocked 11 Mar @ 9:19am

Stim Junkie

Fully exhaust the uses on Slo-mo in a single level.
Unlocked 11 Mar @ 7:35am

Skydiver

Use Slo-mo for the first time.
Unlocked 11 Mar @ 7:31am

Ghost

Finish a level without having been detected.
Unlocked 11 Mar @ 9:48am

An Unlikely Alliance

Meet Steve.
Unlocked 11 Mar @ 9:40am



Freeloader

Receive Steve's first training session for free.

Gun Nut 2.0

Unlock every single weapon.

Up to Eleven

Install the full-auto trigger group mod on the Auto-5.

Bullet Hose

Install the drum magazine on the Scorpion EVO.

Gun Schizo

Unlock all upgrades for every single moddable weapon.

Ammo Hoarder

Unlock all ammo types.

Rodent Annihilator

Install the suppressor on the MK4.

Ghost Trick

Install an infrared laser pointer on any weapon.

Flawless Ergonomics

Install the drum magazine on the Glock-18.

Cooking with Gas

Kill 1 enemy with fire.

BBQ Enjoyer

Kill 3 enemies with a single fire source.

Arsonist

Kill 7 enemies with a single fire source.

Chain Reaction

Knock out 5 lights with a single charge of the PKC-EMP.

Relax

Knock out an enemy with a Gas Grenade.

Sleepover

Knock out 3 enemies with a single Gas Grenade.

Mass Hypnosis

Knock out 7 enemies with a single Gas Grenade.

Damning Evidence

Finish 'Police Precinct' with all the compromising material pickups.

Busy Night

Finish 'Night Club' without knocking anyone out or being sighted.

Private Interview

Finish 'Apartment Alleyways' without knocking anyone out or being sighted.

Wetworks

Kill every enemy while saving Sean.

Punisher

Kill every enemy while saving Sean's dad.

True Pacifist

Finish the game without Sean having killed any innocents.

Straight-Edge

Finish the game without using Slo-mo.

Duality of Man

Finish the game having killed no one as Sean, but having killed everyone as Steve.

Pacifist

Finish a level without killing anyone.

Hidden & Dangerous

Knock everyone out in a level without having been detected.

Hooligan

Get an additional soda can out of a vending machine.

Dumpster Diver

Get a throwable object from a dumpster.

Diabetes in a Can

Drink soda.

Hook, Line, Sinker

Fail to save Sean's father.

Dragon Slayer

Save Sean's father.

To Hell and Back

Finish the game with 100% Trust.

Lord of Nothing

Finish the game.

Money Launderer

Reach $25,000

Black Market Aficionado

Reach $65,000

Kingpin

Reach $120,000

Code of Honor

Get the best ending.

All's Well That Ends Well

Get the neutral ending.

The Goose is Cooked

Get the bad ending.

Collateral

Get the worst ending.

Rise to the Challenge

Finish the game on the 'True' difficulty.

Classic

Finish the game on the 'Throwback' difficulty.