3
Products
reviewed
76
Products
in account

Recent reviews by Millz

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
21.3 hrs on record
Early Access Review
10/10
Posted 31 March.
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No one has rated this review as helpful yet
55.8 hrs on record (49.0 hrs at review time)
gas
Posted 2 July, 2024.
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1 person found this review helpful
111.7 hrs on record (28.1 hrs at review time)
almost 30 hours in and this game sucks, its dummy proofed with controller accessibility settings for aim assist exploiting, heavies have too much health, daggers one shot to the back up-to heavy health but throwing daggers suck, meta is 2 heavies with a healer doing nothing but holding down the heal button, there's plenty of guns in the game but you'll die to 2 or an RPG or an environmental hazard that was triggered by breathing oxygen. the movement constantly has bugs, and you ll get stuck in between broken world objects where you cant move constantly. if they didn't cater to people who have no skills aka rats/bots.. the game combat wise would be good, instead it had to be easy to play for everyone and lean everyone towards being slow, cheap, and meta exploiting. lights are capable of running invisibility cloak, vanishing bomb, thermal vision, and a one shot kill dagger on the same class. a single light with an MP5 could clear a full team of mediums. the medium literally has no purpose expect healing beam and defibrillators. people will argue mediums can have a turret, but the turret sucks too, its just a distraction it doesn't do enough damage. if you join a lobby and another team decided they wanted to run double heavies and a healer and your team isn't built that way then just leave... unless of course you're playing on controller, if that's the case just play as far away as you can and watch all your bullets hit the mouse and keyboard players struggling to hit the players 10 feet in front of them.
Posted 9 December, 2023.
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Showing 1-3 of 3 entries