102
製品を
レビュー
475
アカウント内に
製品

Arson Aardvark の最近のレビュー

< 1  2  3 ... 11 >
102件中 1-10 を表示
このレビューが参考になったと投票した人はまだいません
総プレイ時間:21.4時間
早期アクセスレビュー
It's a lot of fun, and it's very frustrating, too. I'll blame it on early access, but the pacing in this game really sucks. I didn't play POE 1, so maybe it's by design, but I can't stand having to give up on a boss entirely because I'm not 7 levels over where the world map says you can be to do it. The motto is "overgeared and overleveled", but it takes ages to level, and it takes ridiculous amounts of gold to buy gear, otherwise you're just grinding RNG like any other MMO.

I'd actually recommend waiting until it finally releases F2P. The 30 bucks is really just the supporter bundle. They give you some kind of coin you can use to buy cosmetics and tabs or something, but some of the cosmetics are like $84. Literally $84. I wish I had researched that bit before I bought into early access, because it didn't seem worth it in hindsight. I'm not a big ARPG guy but the positive reviews got me, I guess. I'll see it through, but it's a very frustrating experience for someone who doesn't like to minmax or theorycraft. I just want to play.
投稿日 1月6日.
このレビューは参考になりましたか? はい いいえ 面白い アワード
このレビューが参考になったと投票した人はまだいません
総プレイ時間:2.2時間
Surreal horror done pretty well. The game's a bit short, I finished it in under 3 hours, and only found 3/18 achievements. Still a fun experience, and a pretty fresh game on the whole.
投稿日 1月3日.
このレビューは参考になりましたか? はい いいえ 面白い アワード
1 人がこのレビューが参考になったと投票しました
総プレイ時間:27.3時間 (レビュー投稿時点:11.4時間)
Like an abusive partner, I keep coming back to this very flawed franchise, but this time I have some good news.

I scored a 3-pointer in my first game as a 60 overall - WITH AN IMPERFECT SHOT RELEASE. That's how I know MyCareer is worth playing again. It took them like 7 years, but this mode isn't worthless now. I don't dabble in online play; YES WE EXIST. I think the Park and VC were the worst gameplay decisions in this franchise's history, and it ruined everything, but I can enjoy MyCareer in peace again, at least for a short while. I've already put up multiple 20+ point games, and it still doesn't feel like I'm being handed anything on PRO difficulty. This is a monumental quality of life change that the series has been missing for years.

The upgraded attributes system lets me know what I can unlock with each skill point, new animations, new badges, etc. From what I've seen, you don't have to pay double to learn animations once you've upgraded the skill to unlock them. I just keep seeing more and more "FREE" jump shot animations for purchase the more VC I put into 3-point shooting. The creator also has prebuilds from various sources, including the Community at large, to help create comfortable archetypes without investing too much time.

I don't know what the AI tuning was like at launch but I read a lot of horror stories back then about dumb AI, only tossing up tres and nothing else. I've experienced something very different. AI players are playing to their real-life strengths. Jokic goes inside a lot, Jimmy Butler slashes a lot, Rudy Gobert blocks A LOT. I'm concerned because normally NBA2K is not this enjoyable. There's always a glaring error in MyCareer that ruins the entire thing and sours the experience, usually tuning-related or unskippable advert-related - I haven't really found it this year yet. Everything has been largely pleasant. Some graphical stuff now that we're in current gen, and I think I may have had one crash in between games, but largely it's been a positive experience. I can't imagine 2K will allow this to continue, because I'm not their model consumer. I don't buy VC, so I don't experience a lot of their online advertising. I'm the enemy, but then this is why I find ways to get this game on the cheap.

Not a return to form, not by a long shot, but I'm enjoying my $19-with-a-3-year-old-remaining-giftcard-balance-I-forgot-about experience.
投稿日 2024年12月23日.
このレビューは参考になりましたか? はい いいえ 面白い アワード
このレビューが参考になったと投票した人はまだいません
総プレイ時間:11.8時間 (レビュー投稿時点:10.9時間)
早期アクセスレビュー
It's in a good spot for early access. Looking forward to new brand editions and game types.
投稿日 2024年9月26日.
このレビューは参考になりましたか? はい いいえ 面白い アワード
1 人がこのレビューが参考になったと投票しました
4 人がこのレビューが面白いと投票しました
総プレイ時間:18.4時間 (レビュー投稿時点:15.2時間)
I regret this purchase, but it seems to be faithfully executed in the image of its tabletop predecessor and devs did a really good job with everything; except the AI. The UI/UX, sound design, soundtrack, animations - everything feels really sexy, but the game is simply too hard. The tutorial betrays the game's intentions, first of all pitting you against a single opponent, when the solo mode is actually restricted to 2+ opponents at any time. And then for some reason I can't choose any character I please. I'm only ever restricted to 2 choices, seemingly random, and I don't understand why. Why is the game not letting me play it? I bought it, all of these characters should be available for me to play against the AI. If it's a one-per-player scenario, that should only apply to online games. I really feel that the intended difficulty, medium, is too hard. I'm 12 hours in and no closer to winning a single game. I cut back to 2 opponents, and still am a mop with which the AI cleans the floor with. I consider myself average, having plenty of time in other card-based games, but this one is just infuriating. The AI always has an out - they always have some kind of last second random-bs-go card that gets them an insurmountable edge to win the round. I've watched this happen for multiple games in a row. I'll take one avenue and have to forsake another, and each time am left with lopsided results, making me wonder if I should've gone with the other approach. I try that approach next game, and am met with a similar result - lopsided and never in my favor. Someone please tell me what the plans within plans are, because the AI's is apparently to just never lose no matter what. The Tutorial AI seemed objectively stifled, but no win after 12 hours? There's some kind of disconnect that I can't overcome, and it's ruining the game for me. It's a real shame, because the game feels so good, but I cannot understand why I'm losing continuously at each turn, and the game doesn't really care to help me understand. I guess I'll do the tutorial for the 3rd time.

Edit: I kept playing despite my better judgment, and turns out I now don't recommend this game. I've watched several more games worth of cheating AI who just always have the right BS intrigue card to drop at the last second and win. I give up.
投稿日 2024年9月24日. 最終更新日 2024年9月24日
このレビューは参考になりましたか? はい いいえ 面白い アワード
 
開発元は 2024年9月27日 13時05分 に返答しました (返答を表示)
このレビューが参考になったと投票した人はまだいません
総プレイ時間:0.9時間
It wasn't for me. It felt like Subnautica's illegitimate sibling, living forever in its shadow and neglected by its parents. There are some janky features in the UI, sound design, and crafting menus that just bother me. The collection animation particularly makes my eye twitch, especially when you realize they put the ability to just yoink materials off the ground, but only if you've dropped them or they came crashing down from orbit. Why, then, must I suffer the weird animation of suctioning up what looks like 10 materials (but it's really just 1), and if I don't sit there and stare for the duration of the animation, my character doesn't pick it up? Little things like that are bothersome because I'm expected to use this animation hundreds or thousands of times. Limited inventory makes early game exploration kind of difficult. If you don't carry a bunch of oxygen, you can't hardly wander 500 feet from your base before you have to start going back. I'm sure the game opens up after a while, but I kept running into irksome features that just didn't feel right. Maybe Subnautica spoiled me.
投稿日 2024年9月10日.
このレビューは参考になりましたか? はい いいえ 面白い アワード
このレビューが参考になったと投票した人はまだいません
総プレイ時間:5.0時間 (レビュー投稿時点:4.4時間)
早期アクセスレビュー
It's in a fairly good spot as far as early access titles go. There is some missing content, and then there are quality of life issues, too. It needs a native windowed mode, and the escape key does nothing in-game where a lot of menus are used throughout. It's still a pretty fun little time waster. Great if you can't really pay attention every second, but still want to progress a character.
投稿日 2024年7月16日. 最終更新日 2024年7月23日
このレビューは参考になりましたか? はい いいえ 面白い アワード
このレビューが参考になったと投票した人はまだいません
総プレイ時間:113.3時間 (レビュー投稿時点:1.0時間)
An instant classic. There's a special place in my heart for roguelike card games. This game takes up that entire place because it's that good.

Edit: I'm over 50 hours in now and still haven't "beaten" the game with any deck. I don't know if that's good or bad.

Edit: First win came at 57 hours. This is genuinely one of the most difficult games I've ever played, just based on the statistics of the thing. I'm still hooked, though.
投稿日 2024年2月21日. 最終更新日 2024年3月8日
このレビューは参考になりましたか? はい いいえ 面白い アワード
このレビューが参考になったと投票した人はまだいません
総プレイ時間:78.2時間 (レビュー投稿時点:64.8時間)
Ultimately a fun little game to flip restoration projects, but eventually it becomes tedious and repetitive after a while. Generally all of the cars are one of a few designs, and you won't encounter true proprietary part layouts really outside of the engine, and even then I wonder if it's still 100% accurate to real life. The biggest let down is the lackluster car sounds. You spend hours polishing and repairing each part, making it glimmer, and then you take it for a test drive only for your minty $300,000 car to sound like a leaf blower. It would be neat to have a team of people become hireable to do easy jobs like oil changes and tire rotations, make it feel like an actual business instead of a random garage in the middle of nowhere.
投稿日 2024年2月20日.
このレビューは参考になりましたか? はい いいえ 面白い アワード
このレビューが参考になったと投票した人はまだいません
総プレイ時間:230.3時間 (レビュー投稿時点:132.5時間)
Just buy it.
投稿日 2024年2月15日. 最終更新日 2024年10月12日
このレビューは参考になりましたか? はい いいえ 面白い アワード
< 1  2  3 ... 11 >
102件中 1-10 を表示