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Recent reviews by Aka.

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
26.9 hrs on record
VVVVVV is VVVVVVery good.

It has great level design, great music, and a perfect look. It remains a great example of how to create a simple gimmick for the overplayed platforming genre and run with it. V out of 5.
Posted 23 November, 2017.
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20 people found this review helpful
3 people found this review funny
12.6 hrs on record
FEZ.

It has been many years, and I will never know how to feel about FEZ. When I first saw FEZ's trailer, I knew it was exactly the kind of game I like; exploration, platforming, weird gimmick that messes with how the genre works.

I will always hail FEZ's main mechanics. The world flipping is a lot of fun, satisfying, and a joy to have. I feel like it is a mechanic with plenty of untouched possibilities. FEZ has a wonderful beautiful world with perfectly somber music. Exploring it and solving puzzles is nonstop joy.

Until you get to the anticubes.

You see, FEZ has a 100 percent possiblity, which is something I accomplished many years ago. The process was long, gruling and unfun. The puzzles range from rude, to impossible for people who aren't in the know. Hope you like waking up at 4 AM to collect a cube.

Getting the normal ending of FEZ is great. Getting the true ending of FEZ is an experience so bad and not worth your time that to this day I sitll don't know how to feel about FEZ. It took a 5/5 game to a 2/5 very quickly. And that's just it, it is totally possible for you to just not. But that urge to complete all of the puzzles, even the one without a solution, keeps you going, and because of that I have to put this as a non-reccomendation.
Posted 23 November, 2017.
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1 person found this review helpful
36.5 hrs on record (24.6 hrs at review time)
So let me tell you about LISA.

LISA is a game that takes every positive emotion you've felt from other games, from other joys, and builds you a tower. You find yourself looking up at that tower, feeling satisfied, and then you climb to the top. When you finally reach the top all thats there is a middle finger before Widdly2Diddly pushes gently on the tower making it colapse leaving you to fall.

LISA as a game experiments with a lot of unique story elements, a very stand out one being "What if the main character did not care about the same thing that the player does?"

The gameplay is actually entertaining and that helps carry all of this into a game that is funny and heartbreaking. I cannot reccomend this game enough. Go play it.
Posted 24 November, 2016.
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Showing 1-3 of 3 entries