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Recent reviews by Agimond

Showing 1-4 of 4 entries
No one has rated this review as helpful yet
1.4 hrs on record (0.3 hrs at review time)
Enjoyable. Still a little wonky. I've played it for 23 hours on a different account. Definitely needs a 4 man squad and a few beers to get the full effect. Can be fun and engaging or annoying and enraging. RNG really shines with its misses at 99% chance to hit but hell, I'm an xcom vet, I know this will happen alot. Only thing that reaaaaaaaaaally annoys me is the goblins at the start. Evasive level one enemies is just game destroying from the get go if you end up getting swarmed. All in all I would say its an improvement but I personally am not a fan of the new battles "Look". Kinda feels like the UI took a step backwards. Currently 7/10
Posted 24 November, 2023.
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6 people found this review helpful
1.5 hrs on record
Its ... Something. Combine a hero and tower defense game with crafting, resource gathering, a well detailed medical system, Survival aspects (Food Water Oxygen) and put that all into metal gear V and remove Snake and the gang and you have Metal Gear Survive. This being said, We only had 1 Missions TYPE to play in the beta. So thats where I get my impression from.

I'm going to buy this, The menus annoy me and the medical system annoys me and the crafting system annoys me but! After running through the beta a few times I figure its worth a shot with friends, Its not £50 / 55 Euro / $70 so they know its not a triple A game and I respect that.

I feel that aslong as you don't think "Its a Metal Gear" and don't think about the "Kojima/Konami" thing then this game deserves a good poke at. Should be fun with friends, Not so sure about solo.
Posted 18 February, 2018.
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29 people found this review helpful
2 people found this review funny
54.1 hrs on record (50.0 hrs at review time)
I must admit this game is pretty good but at the same time it has a few niggly bits that irritate me.
The story mode itself is impressive, I 100% enjoyed the campaign missions from start to finish and the story was well done with all the action packed interaction with the DBZ universe that you would want your own character to have.
I love the combat, I love the customization I love the Mentor system and I love the nostalgia this game has ripped from my childish heart and thrown back into my face giving me a renewed love for the Dragon Ball Series in general.

The problems start for me when you get to the Parallel Quests (PQs), The Dragon balls, The Transformations and the large neglect of the simple feature of charging your Ki in battle.

To kick off the rant lets go straight to the major one for me, or rather the major pair, Transformations and Ki Charging.
In Xenoverse your character can have 4 super abilities and 2 ultimates and 1 evasion skill. Now the Evasion skill is cool, Its costly to use but grants you instant escape from deadly situations as long as you remember to use it (and use it wisely). No issues there, but then we get on to the supers. Kaioken, a transformation ability which as we all know grants you alot of power with a massive strain on the body, This is utilised as a Transformation that grants you a small increase in stats that constantly depletes stamina and should you at any point run out of stamina you are thrown back into "Normal Mode". Great, but its a super skill. . . . Not a stand alone skill slot. Well I can live with that I have 4 Super skill slots after all but then we move to super saiyan, No explanation required here but the transformation to super saiyan give allows you to spam and I mean NON STOP CONSTANTLY USE ONE AFTER THE OTHER any skill that requires Ki and they don't use up energy, Instead Super Saiyan itself constantly drains Ki but if your only in SSJ1 then the depletion is very slow, and its placed in an Ultimate slot, So first off the issue is, Why didn't transformations get their own skill slot and their own key binding. This would have made alot more sense and I can't sit here and pick off all the bad and good points of the implemented system but I guess if you play it yourself you would probably agree with me in the end that the Transformations needed their own function. Next, SSJ, Over powered and not the somewhat balanced unless you use it right kind of way, I mean out right game breaking, sure you have to get to the right saga and unlock it through PQs or buy it from the shop but once you get it you can steam roll the rest of the game (and i know, Thats how I completed it the first time) by simply equipping SSJ and Final Flash to your ultimates, Charging your ki to the max at any given time, Transforming and spamming the living S*** out of your target til it dies. This is also a tactic used in PVP sadly which turns DBZ into a long range sniping game rather than its original Martial arts style fights.

This brings me on to the next one which is charging your Ki, You can charge your ki in the game, Yup indeed you can, If you equip it as a skill. In all other previous DBZ titles that I have played charging your Ki was a bread and butter skill that everyone could do and it didn't need to be set as a skill or anything, Now if your looking to charge ki it must be set as a Super Skill. Sure ok 1 of 4 no problem, but then you want to add Kaioken... Now your down to 2 skills slots, and the Saiyans have 3 skill slots and a transformation. It may seem like I'm calling out the saiyans as overpowered themselves but the actual base character stats and abilities at the beginning of the game make for good even fights. Its the progression that eventually breaks them up and sends saiyans flying to the top of the pile (Fair enough thats what the dragon ball universe did but this is a game, should it not be a level playing field?).

With those out of the way lets move on to the gripes that people will indeed share with me, Parallel quests, the main thing you will be doing in the game because you will probably hit a wall in one of the story mode missions and need to beef up. The hold all the skills, Items, Costumes and other things that you will want for your character or to unlock new clothes/setups for the preset DB Characters (Which cannot be editted btw, you mearly select different setups).

These PQs are a Grind fest, and unfortunately its an RNG fun fest, You could be there minutes, you could be there hours, it all depends on what the game feels like at the time. This turns what is a key component of the game into a Key Flaw and you will feel the rage within your first day or 2 of playing and you will feel it sooooo hard.

This leads on to the Dragonballs, Dragonballs can only be collected from Certain PQs and only if certain conditions are met for some them, RNG is back with a vengence with these little blighters, I got really lucky with my first set and I aquired the whole 7 in 2 days (2 6 hour sessions) but after that I have hit the mother load of walls and aches and pains and rage session and just disappointment. I have 3 Dragonballs and have not seen another one in a week, I played for about 3 hours each day and I only played the missions where the dragonballs or rather the "Time Patrollers" who you have to defeat to get them, Appear. Its too much and I'm repeating the same things over and over and it has got really tedious.

But now that the b******* is over I can move on to a suprising conclusion. The game is irritating, It is sometimes soul crushing but I would not stop myself from buying it if I had trunk's time machine. For what its worth its a great throw back into Dragonball. The Custom Character interactions with the Dragonball universe made me feel awesome, Immersion was there, the fun, excitement and fan girlish screaming all included. Although I went in depth on the flaws they are the only ones that Irritate me, everything else about the game is brilliantly done.

Overall 7/10, Worth the money, Worth the time and if you can play multiplayer with your friends, even better.
Posted 22 March, 2015.
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No one has rated this review as helpful yet
151.2 hrs on record (73.6 hrs at review time)
Deffinately recommended since it became free to play. Its fun and entertaining. If you dont pick it up full time it will atleast make you giggle for a weekend if not a week.
Posted 14 July, 2012.
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Showing 1-4 of 4 entries