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77 of 123 (63%) achievements earned:
Personal Achievements
 

Level 2

Achieved level 2.
Unlocked 16 Sep, 2013 @ 12:22pm

Level 3

Achieved Level 3.
Unlocked 17 Sep, 2013 @ 3:03am

Farming

Have humans complete a Granary Project.
Unlocked 19 Jul, 2013 @ 11:23am

Commerce

Have humans complete a Trader Project.
Unlocked 15 Sep, 2013 @ 9:04am

Metal Casting

Have humans complete a Metal Casting Project.
Unlocked 16 Sep, 2013 @ 9:57am

Writing

Have humans complete a School Project.
Unlocked 19 Jul, 2013 @ 8:15pm

Paganism

Have humans complete a Shrine Project.
Unlocked 19 Jul, 2013 @ 3:30pm

Traditional Medicine

Have humans complete a Druid Project.
Unlocked 16 Sep, 2013 @ 8:10am

Forest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.
Unlocked 15 Sep, 2013 @ 8:32am

Desert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.
Unlocked 16 Sep, 2013 @ 7:59am

Swamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.
Unlocked 15 Sep, 2013 @ 8:55am

Genesis Era

Finish an Era with 250 Prosperity.
Unlocked 15 Sep, 2013 @ 8:55am

Calendar

Have humans complete a Plantation Project.
Unlocked 17 Sep, 2013 @ 3:28pm

Theology

Have humans complete a Temple Project.
Unlocked 16 Sep, 2013 @ 8:45am

Construction

Have humans complete a Workshop Project.
Unlocked 16 Sep, 2013 @ 10:17am

Alchemy

Have humans complete an Alchemist Project.
Unlocked 16 Sep, 2013 @ 1:05pm

Education

Have humans complete a University Project.
Unlocked 13 May, 2015 @ 7:36am

Trade Route

Have humans complete a Market Project.
Unlocked 16 May, 2015 @ 1:00am

Chosen People

Finish an Era with only one Village which has 175 Prosperity.
Unlocked 17 Sep, 2013 @ 3:47pm

Classical Era

Finish an Era with 450 Prosperity.
Unlocked 16 Sep, 2013 @ 7:59am

Aristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Unlocked 17 Sep, 2013 @ 1:07am

Physics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.
Unlocked 17 Sep, 2013 @ 1:07am

Agriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.
Unlocked 17 Sep, 2013 @ 3:47pm

Vitality

Finish an Era with a village which has at least 50 of each Resource.
Unlocked 16 Sep, 2013 @ 7:59am

Feudalism

Have humans complete a Mill Project.
Unlocked 13 May, 2015 @ 7:22am

Currency

Have humans complete a Customs House Project.
Unlocked 16 Sep, 2013 @ 8:33am

Questionable Ethics

Have humans complete a Mad Scientist Project.
Unlocked 13 Mar, 2015 @ 2:44pm

Theocracy

Have humans complete a Sacrifice Altar Project.
Unlocked 16 Sep, 2013 @ 7:43am

Fascism

Have humans complete a Barracks Project.
Unlocked 15 May, 2015 @ 9:43am

Geology

Have humans complete a Geologist Project.
Unlocked 16 Sep, 2013 @ 12:59pm

Fiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Unlocked 17 Sep, 2013 @ 3:03am

Civilized

Finish an Era with a Village which has 250 Prosperity.
Unlocked 16 Sep, 2013 @ 12:22pm

Fishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Unlocked 17 Sep, 2013 @ 3:03am

Specialization

Finish an Era with a completed upgraded Project.
Unlocked 16 Sep, 2013 @ 7:59am

Specialized Economy

Finish an Era with 3 completed upgraded Projects.
Unlocked 17 Sep, 2013 @ 1:07am

Post-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.
Unlocked 16 Sep, 2013 @ 8:47am

The First Era

Finish the first Era.
Unlocked 19 Jul, 2013 @ 10:36am

A New Beginning

Finish the second Era.
Unlocked 19 Jul, 2013 @ 3:30pm

A New Threat

Finish the third Era.
Unlocked 19 Jul, 2013 @ 8:30pm

Developing Era

Finish an Era with 800 Prosperity.
Unlocked 17 Sep, 2013 @ 1:07am

Vibrant Era

Finish an Era with 1000 Prosperity.
Unlocked 17 Sep, 2013 @ 1:07am

Booming Era

Finish an Era with 1200 Prosperity.
Unlocked 17 Sep, 2013 @ 3:03am

Fantastic Era

Finish an Era with 1600 Prosperity.
Unlocked 17 Sep, 2013 @ 3:03am

Golden Era

Finish an Era with 2000 Prosperity.
Unlocked 15 May, 2015 @ 10:31am

Desert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.
Unlocked 17 Sep, 2013 @ 3:03am

Desert City

Finish an Era with a Desert Village which has 500 Village Prosperity.
Unlocked 14 May, 2016 @ 5:35am

Forest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.
Unlocked 17 Sep, 2013 @ 1:07am

Forest City

Finish an Era with a Forest Village which has 500 Village Prosperity.
Unlocked 15 May, 2015 @ 10:31am

Swamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.
Unlocked 17 Sep, 2013 @ 1:07am

Swamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.
Unlocked 17 Sep, 2013 @ 3:03am

Mining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Unlocked 16 May, 2015 @ 2:41am

Hunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Unlocked 14 May, 2016 @ 5:35am

Great Development

Finish an Era with a Completed Great Project.
Unlocked 17 Sep, 2013 @ 1:07am

World Economy

Finish an Era with at least 3 Completed Great Projects.
Unlocked 17 Sep, 2013 @ 3:03am

Legendary Warriors

Finish an Era with a Village which has at least 6 War Markers.
Unlocked 15 May, 2015 @ 10:31am

Abundant World

Finish an Era with at least 1000 Food being used by Villages.
Unlocked 15 May, 2015 @ 10:31am

Rich World

Finish an Era with at least 1000 Wealth being used by Villages.
Unlocked 14 May, 2016 @ 5:35am

Mountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Unlocked 14 May, 2016 @ 5:35am

Harbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Unlocked 15 May, 2015 @ 10:31am

Divided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Unlocked 16 May, 2015 @ 2:41am

Capital

Finish an Era with a Village which has 650 Village Prosperity.
Unlocked 15 May, 2015 @ 10:31am

Survivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.
Unlocked 15 May, 2015 @ 10:31am

Modern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Unlocked 15 May, 2015 @ 10:31am

Great Era

Finish an Era with 3500 Prosperity.
Unlocked 14 May, 2016 @ 5:35am

Paradise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Unlocked 15 May, 2015 @ 10:31am

Superior Development

Finish the Third Era with at least 1 Upgraded Great Project.
Unlocked 15 May, 2015 @ 10:31am

Prince of Orange

Finish an Era with a Village with 1000 Food in Use.
Unlocked 15 May, 2015 @ 10:31am

Overpopulation

Finish an Era with a Village which has 1000 Prosperity.
Unlocked 15 May, 2015 @ 10:31am

Sailing

Complete a Fishing Docks Project.
Unlocked 13 Mar, 2015 @ 2:44pm

Shipwrighting

Have humans complete a Harbor Project.
Unlocked 16 May, 2015 @ 2:24am

Entertainment

Have humans complete a Circus Project.
Unlocked 17 Sep, 2013 @ 3:01am

Modern Medicine

Have humans complete an Apothecary Project.
Unlocked 17 Sep, 2013 @ 2:46am

Alloys

Have humans complete a Blast Furnace Project.
Unlocked 17 Sep, 2013 @ 2:23am

Colonization

Have humans complete a Hamlet Project.
Unlocked 17 Sep, 2013 @ 1:01am

Fresh Mountain Air

Have humans complete a Mountain Lodge Project.
Unlocked 13 Mar, 2015 @ 2:44pm

Fantastic View

Have humans complete a Nature Park Project.
Unlocked 13 Mar, 2015 @ 2:44pm

Famous Victor

Have humans complete a Historic Point Project.
Unlocked 13 May, 2016 @ 1:28pm



Farming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

Advanced World

Finish an Era with at least 1000 Tech being Used by Villages.

Great Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

Peaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

Violent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

Noble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

Modern Banking

Finish an Era with 1000 Wealth in Use from Villages.

Overgrowth

Finish an Era with 2000 Food in Use from Villages.

Royalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

Treasury

Finish an Era with a Village with 1000 Wealth in Use.

Industrial Revolution

Finish an Era with a total of 2000 Tech in Use.

Canyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

Nuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

Utopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

Grand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

Superior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

First World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

Mass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

Modern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

Navigation

Have humans complete a Lighthouse Project.

Lords of the Sea

Have humans complete an Island Town Project.

Pinnacle of Culture

Have humans complete an Opera Project.

Universal Healthcare

Have humans complete a Hospital Project.

Machinery

Have humans complete a Factory Project.

Astronomy

Have humans complete an Observatory Project.

Scientific Method

Have humans complete a Laboratory Project.

Long Live the King!

Have humans complete a Castle Project.

Venture Capital

Have humans complete a Bank Project.

Market Revolution

Have humans complete a Multinational Project.

Genesis Titan

Complete all orginal developments and projects.

Ancient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

Diverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

Après-Ski

Have humans complete a Tavern Project.

For the Gods

Have humans complete a Monument Project.

1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Forest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Desert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

Swamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.