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Recent reviews by Marked One【ネコ】

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Showing 11-14 of 14 entries
No one has rated this review as helpful yet
13.0 hrs on record (11.9 hrs at review time)
Its good.
Posted 28 February, 2018.
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1 person found this review helpful
4.5 hrs on record
Review so i get the badge but i DID think this game was cool before it won like every award that was possible.
Posted 23 November, 2016.
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3 people found this review helpful
37.3 hrs on record (22.3 hrs at review time)
First of all - The microtransactions:
They do exist. Do they hamper the experience? No. The game shells out more than enough praxis kits to get through the game VERY comfortably, so sorry it just isn't the case that they would harm the game in any way.

To the actual GAME:
It has a very well made atmosphere that actually does grip you and pull you in, there are some odd performance issues but it never crashed on me (maybe luck) and the few issues there are didn't bother me personally while playing, on my specs with a 970 I was around 80 fps constantly.

Positives:
True to the core gameplay, stealth and routes are very nicely laid and planned out, augs provide significant improvements to your chosen gameplay style, as they should.
The story is very engaging and I especially liked the side quests, many of which start as random diaries lying around in the city.
Overall the story is well written, dialogue well executed and there just isn't much to scoff at in regards to the story that the game presents, even the side quests.
Solid AI (for the most part).

Negatives:
As with most games in recent memory, massive sequel bait ending, especially the second ending cutscene with possible hints to a complete 180 in the percieved story.
Performance issues for some people, I know about people that can't get the game to even run above 30fps.
Sometimes the AI will act a bit random and seemingly get suspicious of your body odour 50m away.
A few of the augs feel completely redundant, especially the two nonlethal ones that I don't get the point of having (game gives you plenty of ammo for your nonlethal weaponry).
The social enhancer is OP yet again as it was in HR, makes too many critical things trivial.

Bottom line:
8.5/10 An excellent game, not perfect, not the be-all end-all but a valid sequel to HR and the franchise as a whole. In my opinion.
If you are a big fan of the franchise buy now, if not wait 'till it goes on sale but a deffinite must play for any cyberpunk fan.
I put in around 20 hours and I consider myself a very quick player, this is with all the sidequests and whole main quest line (a friend of mine is 16 hours in with maybe 20% completion but he is literally exploring every inch of the city).

Cheers for reading!
Posted 25 August, 2016. Last edited 25 August, 2016.
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46 people found this review helpful
6 people found this review funny
55.6 hrs on record (55.5 hrs at review time)
Early Access Review
So, this is coming from a relatively high skilled CS player (GE rank atm):

+Brainless shooty fun, the game commits no sins.
+The guns feel VERY good and all the sound assets are bang on.
+Boobs
+No pay2win BS, all guns are sidegrades, the default weapons are perfectly viable.
+No FPS lock, so if you have a 144hz monitor you can take advantage of that.
+Looks nice visually.
+All the classes are good.
+Well thought out maps.
+Actually rewards good aim and doesnt reward spraying too much (headshots are usually an instakill).
+Hitreg is god-tier. (Edit: New patch made it a bit worse, might have added lag compensation?)

-Right now (Mar. 2016) you cannot use additional mouse buttons (M4, M5, etc.).
-Sometimes the game does crash when you change stuff in the options menu.
-At early/late times it can be hard to find a game. (Edit: Dive on Random seems to usually get you a game.)
-I do experience stutter on death or before death sometimes, if that makes any sense, but not always.


All in all the game is perfectly worth it if you want to have some fun.

Edit:
Have been playing more of it recently, I wildly prefer Demolition and Terminal Conquest to Team Death Match as it has pretty weird spawns and the spawn protection can be really annoying. It still seems that all guns are viable, some ARE a bit better than others but you can really make-do with anything.
The game doesn't lack depth at all, so it's the type of game you can keep playing and trying out other things while never getting bored.
Posted 8 February, 2016. Last edited 7 March, 2016.
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Showing 11-14 of 14 entries