Pain
cl_crosshair_drawoutline 0; cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshaircolor_b 144; cl_crosshaircolor_g 238; cl_crosshaircolor_r 0; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairthickness 0; cl_crosshair_sniper_width 1;

cl_show_team_equipment 1;
cl_autowepswitch 0;

cl_radar_scale “0.4”;

alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind alt "+jumpthrow";
bind z "use weapon_flashbang";bind x "use weapon_smokegrenade";bind c "use weapon_hegrenade";bind v "use weapon_molotov;use weapon_incgrenade";
cl_crosshair_drawoutline 0; cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshaircolor_b 144; cl_crosshaircolor_g 238; cl_crosshaircolor_r 0; cl_crosshairdot 0; cl_crosshairgap -3; cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairthickness 0; cl_crosshair_sniper_width 1;

cl_show_team_equipment 1;
cl_autowepswitch 0;

cl_radar_scale “0.4”;

alias "+jumpthrow" "+jump;-attack"; alias "-jumpthrow" "-jump"; bind alt "+jumpthrow";
bind z "use weapon_flashbang";bind x "use weapon_smokegrenade";bind c "use weapon_hegrenade";bind v "use weapon_molotov;use weapon_incgrenade";
Currently Offline