3 pessoas acharam esta análise útil
Recomendado
2.4 horas nas 2 últimas semanas / 31.2 hrs em registo
Publicada: 9 de jan. às 21:35
Atualizada: 30 de jan. às 12:37

There is something quite amazing about this game but its hard to describe what when I enjoyed all aspects of it. First, if one is searching for graphics, this is not the place, and perhaps even game-play too given its a little slow for emulating the old styles. However, if you are looking for something incredibly unique with an exceptional story, then it is right for you. You play as a priest who on his first exorcism, fails to save a little girl named Amy. The rest of the game is basically the aftermath of that, and the true/good endings are the reconciliation of it. The game-play itself, I personally found to be entertaining. There are some drawbacks given the "so old its new" approach, like a slow pace in walking and some non-intuitive solutions to puzzles that rely on you looking at and understanding notes, but I personally found those aspects to add to the atmosphere. Further, the game is split into three separate chapters, which I believe were all released at different times prior to being on Steam. They still have continuity however, and if I had not read that online somewhere (perhaps it is not even true), I would have never known as they gradually increase in difficulty. The boss fights too were one of a kind, and they all were challenging in their own rights. The worst for me was in the second chapter, where I did not point my cross at the demon enough during the setup stages, so she got stronger than all the YouTube peoples' demons later on. Ended up restarting the chapter it was so difficult, but it made the final boss in the chapter three good ending a lot easier to tackle given the practice. The story here really carried too. Despite the medium, and sometimes the almost comedic juxtaposition of a little stick man going through demonic horrors beyond comprehension, the motivation for progressing the story never felt like it was being explained to the player as to insult their intelligence, contrary to what so many modern titles do with the talk during cut scenes. Here, there were still cut scenes, but many did not have dialogue, or when they did have dialogue it was sparing. Perhaps because of a Catholic education, but I also enjoyed so much of the religious/mythological aspects of this game. Some demons' names were taken from texts that go on about the structure of Hell, like Malphas for example, which was neat, although it differs in the sense it was still the developer's take on it all. Cut scenes where the main character is recounting prayers or exorcizing people were also amazing, in a similar vein. I liked the art for all of them, especially the ones depicting the fights or the possessions. I actually just liked everything about this game, this whole review could be summed up as "I adored it." In any case however, I highly recommend Faith and regret waiting so long to play it myself. I would have tried to 100% this given how much I liked it, even, but the "Good Christian Boy" achievement feels like it would take away my sanity if I attempted. Maybe will come back to it later, but for now I can only hope there is more for the title later on, and wish the developers the time, passion, and money to make more if they want to continue the story beyond the Amy narrative, as it felt like it wrapped up perfectly here.

EDIT 1/30/2025: I ♥♥♥♥♥♥♥ hate you Father Garcia, you ruin my Good Christian Boy run every ♥♥♥♥♥♥♥ time. I am glad the cultists turn you into mince meat, pendejo.
Achaste esta análise útil? Sim Não Engraçada Premiar