STEAM GROUP
TTT Divided Beta Testers TTTDiv
STEAM GROUP
TTT Divided Beta Testers TTTDiv
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15 October, 2015
ABOUT TTT Divided Beta Testers

This group is for TTT_Divided Supporters!

Thank you for supporting the project by being a part of our team

To apply for Beta Tester, please head to the discussions and make a new forum titled with your name. Copy and paste the format and answer in complete sentences.

Project - Map for TTT called ttt_divided.
Description - TTT_Divided is a Trouble in Terrorist Town map that will revolutionize the way TTT was meant to be played. In Divided, you will spawn on one of two sides of a large wall that will not open until Overtime which takes 5 minutes. This increases the thrill of playing TTT and will change the way you look it forever!

Because everyone is divided by a wall until overtime (5 mins), the innocents will need to communicate much more effectively in order to know what is going on on the other side of the wall, while also noting that anything said could be a lie. This map will emphasize the ability to lie, cheat, and decieve the innocents while encouraging innocents to be able to out-think and out-wit the traitors.

Detectives will be far more important in this map due to their skills. Innocents will want to stick with who they know they can trust, but the detectives cannot trust anybody.

Information is more important than ever when playing this map. In order for innocents to win, they must retain information and use it to detect contradicting statements, catch lies, and even predict the traitors' (past/future) moves. This will inherently improve the way you play TTT not only in this map, but also in countless others.

What is different about this map? Why not get another map? Well, aside from the increasing threat of potentially being alone, the reformed idea of lying, and the increased need to remember every single detail, this map is the first of its kind by having a unique twist on TTT. Instead of being thrown into a large map where anyone could be anywhere, players will be forced to be on opposite sides, figure out how many people are not only on the other side, but also determining who is alive there too. Players will be forced to pay more attention to details that they probably would have dismissed if playing on a regular map; asking questions they probably would not ask; having to do something they would not have done, and so on.

TTT_Divided will be divided in the middle with 5 or so specific buildings on each side. These buildings will be meticulously and methodically placed to make sure that there will be no such thing as "staying in one spot and scouting" into other buildings. This will encourage players to move around often, trying to communicate with the other side who is still alive by looking for bodies, what else they find, and where they found it.

Visit the discussions to sign up! Support is appreciated.

Thanks,
Gamer Z

Beta Testers are marked as Group Mods Beta Testers given map-modification rights are marked as officer

TTT_Divided Official Website[tttdivided.wix.com]
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RECENT ANNOUNCEMENTS
You are now able to donate on the website!
ttt_divided_alpha4 has been released!
6 Comments
NappingSup 30 Mar, 2016 @ 10:35pm 
Shakes 4dpowers hand*
ReadycentGamingTTV 14 Mar, 2016 @ 5:39pm 
All credit goes to 4dpowers for making it. Thanks though! I'm sure he appreciates it xD
Asynchronousx 12 Mar, 2016 @ 9:50pm 
Nice looking logo :steamhappy: 10/10 would beta test again
ReadycentGamingTTV 21 Jan, 2016 @ 5:23pm 
It is answered in lots of detail
ReadycentGamingTTV 21 Jan, 2016 @ 5:23pm 
That is a good question. It's answered on the www.tttdivided.wix.com/home website under ABOUT (FAQs)
Honor Guard 19 Jan, 2016 @ 9:52pm 
a small yet rather large question?

what happens if all the traitors are on one side,and the detetive on the other


it is in theroy intresting but also there the ok you shall be board if you get those type moments?
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