Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://steamproxy.net/profiles/76561198065297261/
add to ban list plz thx
regarding the stats , idle player that haven't connect for a month will be wipe automatically , sorry .
But I'm thinking of doing a complete wipe as the top player are way a head then the rest of community . And would be fun starting over .
feedback welcome
Also, I haven't been playing for a while, and it seems like my stats were wiped when I went on to check the stats website.
Are the stats wiped after a certain time if I don't play? Seems like only people who played in June/July have their stats recorded... if so, then meh :/
Also server was down due to hardware failure , it has now been fix .
Cheers
# 639 "Love Booo" STEAM_0:1:52091681 42:18 107 0 active
- reinstall server #1 (hopefully fix the random crash)
- add more maps to #1
- getting ready for diablo 3
Cheers
- move server #2 to it own new machine
- increase the rate of the server (better ping for 32 players)
Cheers
- added Barn and thundermountain to server #1
- Shorten round per map (testing)
cheers
- sm_tf_stats_version 8.15
- sourcemod_version 1.4.1
- sm_quakesounds_version 2.7
cheers
added cp_foundry xmas map to server #1 for the holiday season.
In my experience in the other server which have cp maps, it is hard to win in the cp map. The inferior team can always camp until time out because of 3 reasons:
1. the last point in cp maps is extremely hard for the offence side.
2. the respawn time are the same for both team in cp maps (except the cp maps with offence and defence side). As no respawn time penalty for the inferior team, it makes the offence side face a big disadvandage.
3. the time required for capturing a point is so long that it is impossible for the offence to capture the more than 3 points unless the defence team are full of newbies or the offence side has extremely well cooperation.
In my opinion, I think it is enough to add koth and doublecross (I don't remember the actual name of this mode, it is a mode that both team have a car like pl, and they complete to be the fastest team to push the car to the end point) .
Chris
server 1 change:
- respawn time has been change to default
- maps added (cp , koth)
as always pls post any issue or ideas here and we get right on it.
Sarz