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OM FORCED Official group

The official FORCED group

The official group for everybody who cares about games in the FORCED universe

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http://www.forcedthegame.com/
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Update A5 - Honor and Glory!
Features
  • New boss: Earth Elemental, appears in the first world.
  • Implemented a completely new loading system
    This will greatly decrease loading times between arenas, but it may have introduced any number of bugs to the game, so please don’t hesitate to report stuff on the forums!
  • Introduced an Honor Ranking system.
    Players can now gain honor when they complete a match or lose some when they die. When a daily ends, the top 10 players will gain honor based on their position. There is a ranking that shows the 10 players with the most honor gained.
  • 2 new cards, Ability Bolts and Item Salvage

Balance & Changes
  • The Flying Small Fire Dragon can now fly over low and destroyable walls
  • Firewall time per arena reduced from 50 to 40 seconds
  • Rescaled Squire of Light’s Guardian Light from 2 to 4 seconds duration and 10 to 12 seconds cooldown.
  • Squire of Light’s basic attack now applies it’s movespeed reduction slower, meaning he will take longer to reach full stop.
  • Graw’s movespeed increased from 3 to 4.5
  • Graw now uses his Spit attack much more often when you’re out of melee range, and the projectile travels faster.

Misc
  • Decks can now be given a name
  • Cards in the decklist are now sorted by cost and they stack if there are two.
  • Fixed an issue with the Chasing Ghost avoiding low walls instead of flying through them
  • Updated Squire of Lights Guardian Light card description to reflect the healing removal
  • Added Light FX to Squire of Light’s helmet
  • Fixed an issue with Volco’s volcanic strike appearing outside the arena in the Sunken Temple world
  • Introduced a slight delay to boomers exploding when they die, this should alleviate the lag associated with chain reactions.
  • Fixed an issue with Stormbringers basic attack being able to fire twice if you interrupted it with a Chain Lightning
  • Fixed an issue with skills that killed things instantly not refreshing their cooldown when muscle generator triggered on that kill

Enjoy!
-BetaDwarf

7 kommentarer
www.marqueemoon.uk 28 maj, 2019 @ 1:38 
Stop advertising in my inventory.
@BaboonLord 18 sep, 2014 @ 6:50 
Hi Naie, F2 is quite different than F1, but your ladder skills will make more sense now :)
Naie 16 sep, 2014 @ 16:01 
Hey ! I was checking out news about FORCED and i ended up here reading about F2. I am stoked, especially considering i have 100 hours in F1 and i was in the high top of the ladder for a while and i was sad that there was no new content from you guys. Can't wait to see what it will feel like !
VIGIL 11 sep, 2014 @ 13:19 
Thanks a bunch, Tycondryus! I love it so far. I'll be preparing a writeup of my thoughts for you devs once I get some more experience. :D
Tycondryus 11 sep, 2014 @ 9:28 
VIGIL, I requested to be your friend on steam so I can give you a F2 key :)
@BaboonLord 10 sep, 2014 @ 9:02 
Totally agree, enlarging the key owners on a daily basis :)
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