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Steam Client Beta SteamBeta
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TENTANG Steam Client Beta

Steam Client Beta Group

Welcome to the Steam Client Beta group.

Opting in to the Steam Client Beta lets you see the latest features before they're released. You can find out how to opt in to a beta here:
https://steamproxy.net/steamhelp/faqs/view/276C-85A0-C531-AFA3

You can see the latest Client Beta updates on this group's announcement page. Join the group to get updates delivered to your Friend Activity feed.
http://steamproxy.net/groups/SteamClientBeta#announcements

Your testing and feedback is an enormous help! Please be sure to visit the discussions area and leave any feedback or bug reports you have:
http://steamproxy.net/groups/SteamClientBeta/discussions

How to opt in to the Steam Client Beta
Latest Steam Client Beta updates
Latest Steam Client updates
DISKUSI POPULER
LIHAT SEMUA (1285)
PENGUMUMAN TERKINI
Steam Client Beta - May 13th
  • Fixed an error when viewing a screenshot notification for a screenshot that is no longer available.

Steam Input
  • Gyro On/Off Haptic bump now defaults to "Off". Moved the option to the Haptics area of each mode settings page. Haptic intensity defines how strong the Haptic Bump is.
  • Camera Angle related actions (Turn 360, Reset Camera, and Face Direction) have been moved out of the "Mouse" binding tab into their own "Camera" tab.
  • Fix: removed "Mute" button option on Gyro Button Picker for DualShock
  • Minor UI Tweaks.

Steam Client Beta - May 3rd
  • Fixed desktop notifications no longer displaying after editing notes for a game
  • Fixed download notification for newly downloaded DLC not showing the correct name.

Linux
  • Fixed problems downloading Proton 9.

Steam Input
  • Fix Regression for "Custom Deadzones" not applying correctly.
  • UI: Joystick Mouse Deadzone controls now use the common Deadzone Editor.
  • Added "Invert Command Binding" for FlickStick's Outer Ring Command.
  • Added an option to allow the FlickStick to trigger a Flick Turn if the stick is thrown when the action set/action layer/mode shift is activated.
  • Reset Camera to Horizon/Turn Camera to Face Direction/ Turn Camera 360: these actions will still work even if Flick Stick or Gyro to Mouse are removed from your settings. Dots per 360 must first be calibrated using those two modes, however.

Note: this beta was re-released to fix a regression in opening the desktop onscreen keyboard.

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NEKAHO 2 jam yang lalu 
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