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Незнаеш как вывести денги из стим!?
It's over my expectations ^^
Also: Multidash whaaaaat?? Didn't know that was possible... didn't need it to get anywhhere, but it still seems like a fun mechanic to play with.
Agree with Jimmynash: the jerky scrolling is too disruptive and almost gave me a headache. It detracts a bit from the otherwise gorgeous backgrounds. And again agree with previous posters: would be nice if falling off the edge had a slightly less definitive consequence.
Only things that bother me a bit:
Screen scrolling seems a little jery as I move around. My daughter even commented, "Why is it shaking?"
Had one game breaking bug: Super spawn eney room farther in. Charging shotgun to shoot jumping behemoth and get white screen. Sounds effects still happening but no recovery. Had to restart. I was just about to kill that sumbitch too...
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object SCREEN:
Unexisting room number: -4
at gml_Object_SCREEN_Step_0
############################################################################################
############################################################################################
FATAL ERROR in Vertex Shader compilation
ShaderName: shd_CharPaletteSwap
D3DXCompile failed - result
at gml_Script_shader_set_paletteSwap
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_shader_set_paletteSwap (line 0)
gml_Object_char_Draw_0