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Katana
http://vignette2.wikia.nocookie.net/fallout/images/e/e9/Katana.png/revision/latest?cb=20110927225512
Damage: 68
Uses: 200
Craft: 20 Flint (for the blade), 1 Walrus Tusk (for the handle) & 1 rope (to hold it all together)
Custom Effect: When the player attacks something with the katana there's a 25% chance they'll do 25% more damage & spawn that effect the whip does on stuff, maybe it can also shake the screen a little. Basically a critical hit.
OR a 5% chance to instant kill any entity (excluding players & bosses)
Weapon Name : Monster's Ham Bat
Damage : Same as normal Ham Bat
Uses : Same as normal Ham Bat
Craft : 10 monster meat
Custom Effects : 20% chance stun monster for 3 sec or 10% chance make the monster become alliance for 10~15 sec
Poisoned knife
Damage: 60 with 15 or 30damage/sec DoT(Damage over Time)
uses:150 /300/500 or infinite (maybe we put this configurable)
Craft:the same with 5 monsters meat added
Effect: The poisoned knife has a little green light aura
Has high attack speed
Adds 10% move speed and give 10% more resist to damage to players characters
Sorry for my bad english i have posted another idea in the same mods but for "Don't Starve"
Maybe you can put it in DsT too.
If it is not needed to be picked up then this damage is kind of too high. I will add it with some changes
P.S. tomorrow 2 items will be added and i will start working on it.
Picture : A variation of fire/ice staff with thulecite holding.
Weapon Name : The Lazy Magician
Damage : 81
Uses : 200
Craft : 5 Thulecite, 1 Irisdecent Gem, 5 Living Log, crafted at Fully Repaired Ancient Pseudoscience Station
Custom Effect : Projectile, ranged end-game weapon, 33% chance to freeze target, 33% chance to put it on fire, 33% chance to struck it with lightning (we simply can't decide coz we're too lazy :) ). Can be repaired with right-clicking Thulecite into the weapon. Each thulecite repairs 50 uses. Does not break when durability reach 0.