Source Filmmaker

Source Filmmaker

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Doom: UAC Elite Guard
   
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Model
Models: Character
Tags: SFM
File Size
Posted
Updated
270.342 MB
11 Jul, 2017 @ 1:58pm
11 Jul, 2017 @ 2:02pm
2 Change Notes ( view )

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Doom: UAC Elite Guard

In 1 collection by BlueFlytrap
Doom 2016
22 items
Description
Every single one of these red boys was apparently a force to be reckon with.
They also had a kill switch. Go figure.


This is the red guard. White guard can be found here:
http://steamproxy.net/sharedfiles/filedetails/?id=973579445


Specular pbr to source so it's a little finicky if you're not quite versed on the laws of physics. Visually bug free unlike the overwatch models. Well mostly.

Helperbones for both arms.
Also includes Static Rifle and the multiplayer dlc Pistol.

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CREDITS AND COPYRIGHT:
Id Software for creating the textures and models.
id-daemon for authoring the Wraith Revenant resource exporter.

Additional preview image supplied by Sundownsyndrome.


I do not own these model. Elite Guard, Static Rifle, Pistol, and UAC logo design and rights are property of Id Software and published under Bethesda Softworks.
Used without permission.

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Includes:
doom\humans\uac_elite_guard_ch.mdl
doom\weapons\mp_staticrifle_ch.mdl
doom\weapons\mp_pistol_ch.mdl
30 Comments
TerrorFront 1 Sep, 2019 @ 11:49am 
is that mod at GMOD?
:I
lolznoboz 6 Jan, 2019 @ 10:25pm 
im downloading this game rn on pc but alright
ill do it tomorrow
BlueFlytrap  [author] 6 Jan, 2019 @ 10:21pm 
Then just take the originals from the game itself using Wraith Revenant. Skip the existing ports entirely.
lolznoboz 6 Jan, 2019 @ 10:20pm 
or just make original cool shading
lolznoboz 6 Jan, 2019 @ 10:20pm 
or i can try to remake the shading in gmod
lolznoboz 6 Jan, 2019 @ 10:19pm 
yeah the normal one
i thought only the customhero shaded one didnt appear
wait the spec model doesnt appear as well?
you know i can just post it without all of the fancy shading
and remove the other 2 duplicates
BlueFlytrap  [author] 6 Jan, 2019 @ 10:16pm 
You just proved my point. You didn't notice that the originals were three duplicates of the same model stacked on top of one another. In garrysmod only one of the three shows up.

In order to fix that not only does every material need to be re-written with full knowledge of the differences between engine branch, but the model itself often needs to be altered to have 2 additional duplicates thrown over top.


How can I trust you to port it properly if you couldn't even tell how the original worked?
lolznoboz 6 Jan, 2019 @ 9:54pm 
but nothing was invisible
lolznoboz 6 Jan, 2019 @ 9:53pm 
https://steamproxy.net/sharedfiles/filedetails/?id=1454084544
the only thing that had a problem was the revenant tho his armor was black
lolznoboz 6 Jan, 2019 @ 9:50pm 
yeah but i didnt see anything bad i probably still have a pic for proof