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Just one slide correction: In the "Agent" Section it talks about "Fomites". This should be ignored as Fomites only exists in the Ape Plague.
Also, Genes are not necessary to win - good guide!
typically that's where the red and orange bubble popping gene comes into play.
It's a just incase. I know other ones work but it helps until you get syncing. Then once you become a pro swap it out.
Here's the Goat Strategy (Partner is the Agent) retyped as a bullet point list so it's easier to follow when you are in the game
START IN CHINA
Evolve Transmission Rodent 1
Evole Ability Resuffle Preparation
Evole Symptoms in the Inflammation branch
Gain some lethality
ONCE CHINA IS FULLY INFECTED
Gift Infectivity to partner
Evolve Ability Heat Resist 1
Evolve Transmission Droplets 1
Evolve Symptom Insomia
GO FOR UNEXPECTED FLIGHT
Evolve Symptom Paranoia
AT 90% CURE RESEARCH
Evolve Ability Genetic Sacrifice
Infectivity Active Ability Boost
Target primarily Poor and Arid countries
A few observations....
- There's no need to evolve Rodent 2, just Rodent 1 is sufficient
- There's no need for either player to evolve Water 1 or Water 2, the Goat's Unexpected Flight active ability will take care of infecting the islands
- Gifting Infectivity from the Goat to the Agent is super powerful
Thank you very much! GLHF