安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









I followed the steps of this link and now this mod and others that did not run well work without problems.
https://steamproxy.net/sharedfiles/filedetails/?id=625230005
Thanks for everything.
This version is only maintained for the base version of the game, an updated version compatible with WOTC is available at http://steamproxy.net/sharedfiles/filedetails/?id=1124469629
I'm playing LW2, all time without problem. But in this week, the MOD failure. Loots with three turns , and the mod are configured with 10 turns.
Is this happening on the base game or with WOTC?
If it's with WOTC, then a WOTC compatible version is available, otherwise I'm not aware of any changes which would cause it to stop working, but I'll have a look and see if something broke it.
The active configured with 10 turns and are still 3 shifts to be eliminated.
This mod doesn't affect mission timers. Look for "Configurable Mission Timers", for a non-WoTC game.