Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem









Do you plan on making more Mods for TWW2? You make some of my favorite mods ever.
For the Brutal Battle idea, i really like it. But the problem is all the unit have this "very compact stance", compact melee is impressive and fun to see, but far behind, having all the other soldiers waiting in a big blobbing, like a black friday, i dont like it.
And finally i like the Animated Combat idea, the only problem is the battle is shorter, and i want a longuer battle than vanilla for my battle mod.
I will continue my test to find the best setting for me. XD
Also, regarding balance. I think its important to reward strategic use of units. Due to the higher spacing of units when idle, they are way less vulnerable to missiles as engaged, blobbed up units. I really like this, because it rewards keeping reserves, which vanilla does not.