Total War: WARHAMMER

Total War: WARHAMMER

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Officers for Empire State Troops
   
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Tunnisteet: mod, Units
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44.290 KB
12.6.2017 klo 13.12
21.6.2017 klo 12.38
5 muutosilmoitusta ( näytä )

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Officers for Empire State Troops

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I really missed officers from previous Total War games. Fortunately some modders made officer mods. But all officer mods are outdatet now, so I had to do it by myself. But when I did this, I wanted to have unique officers and not empire captains in every empire unit.

NEW UPDATE 13.7.2017 (Check out images for more information)

The guy with a fancy shield/pistol is the officer. The comrad who is armed with a halberd should symbolise the standart bearer. There is also a guy with a book and a sword. He is the secretary. His task is to controll the presence the units of his regiment (I tought I needed a third guy).

Ranged units have next to their officer a guy with a grenade launcher. He shoots REAL grenades.

In RoR Units, you can find a "Light Wizard". He is a special character shooting light beams.
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This is an experimental mod, suggestions and critics are welcome.
Note: All officers ave a better weapon and/or a special ranged gun, like a grenade launcher or a magic staff.
Note too: there are unfortunately no banners in this game, so all standart bearers are equipped with a heavy halberd.
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Officers added to:

-Spearmen
-Spearmen (shields)
-Swordsmen
-Halbediers
-Greatswords (even if they aren't state troops, I wanted somebody to lead them)
-Crossbowmen
-Handgunners

-Sigmars Sons (special corporal holding a candle and dressed like a light wizard)
-The Silver Bullets (The light wizard holding a candle shoots magic projectiles)


I want to thank Sebidee for teaching me how to create mods. But the most special thank goes to Grim, who showed me how to edit officer weapons.
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If you like this mod, feel free to check out my other mods:
Empire Officers!
Greenskin Officers!
Empire MG Teams
Make Bordeleaux Great Again
Anvil of Doom
Nigt Goblin Unit Pack
Knights of Morr Legion
36 kommenttia
Samuel 24.4.2019 klo 6.11 
This mod is superb, I know it's a long shot but is there anyway you could transfer it to WH2? The grenade launcher officers especially, they're fucking awesome man.
Keep up the good work
Andrew  [tekijä] 17.8.2017 klo 1.32 
Thank you @AliensOnMars. I was on a trip for a "few" days, so I couldn't answer your question earlier. I started to work on the sfo compatibility today.
AliensOnMars 12.8.2017 klo 14.53 
nvm just read through the comments - any further developments on whether you'd make it sfo compat? Regardless impressive work!
AliensOnMars 12.8.2017 klo 14.47 
This looks awesome - been hankering for seeing officers again. Sorry for the stock question but can it be used with overhauls like SFO?
Andrew  [tekijä] 1.7.2017 klo 3.06 
http://steamproxy.net/sharedfiles/filedetails/?id=960237018

I posted a new officer mod. Now for the Greenskins
Andrew  [tekijä] 27.6.2017 klo 4.38 
@Shackleshot not found Isn't the officer already the champion?
michimatsch 26.6.2017 klo 12.28 
Did you ever think about adding a champion?
Andrew  [tekijä] 21.6.2017 klo 12.05 
@Sniper Team Delta (STD) Well, then welcome to warhammer....
(No, he should be a musician, but because of the lack of ressources in TW:Warhammer, I made him holding a book. He should be the "right hand of the officer" and keep the officer's log. I don't know if this sounds convincingly, but I wanted to have 3 individuals per regimental unit)
Andrew  [tekijä] 21.6.2017 klo 12.00 
Hey Captain of the Empire, you can add up to 6 models to any land unit (if this unit has at least 6 entities) in TW:WH. It's not really complicated, but I think CA was too lazy to add unique musician animations and banners.
Trooper #900129-H 21.6.2017 klo 4.09 
Forgive me if this has been asked before, but:

How come CA's stated reason for not making command squads/musicians for regimental units was that the engine and/or programming did not allow for it....

And yet, here you are: Adding specific unique models to existing units...?

Are you a wizard?