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- Theological combat now features flanking, support, zone of control and the new Guru unit
- Trade routes can now spread religious pressure
- There are a few new beliefs; Cross Cultural Dialogue is particularly good for Spain.
- Religious units are now on their own layer and may slip through military units. Military units have to pillage them rather than instantly destroying them.
- Mercantilism is now much harder to beeline
- Jebel Barkal is a new wonder in the DLC which can be a good source of early faith for Spain.
- Siege Towers no longer function against urban defences, but urban defences are now unlocked at Steel instead of Civil Engineering, so it generally shouldn't be too much of a problem for Spain.
- Spain's intercontinental international trade now offers +6 gold, up from +4
- Missions now provide 2 science if adjacent to a Campus, up from 1. I've upped their skew towards scientific victory accordingly (they're good, but the bonus arrives relatively late so I'd still favour religion or domination).