Total War: WARHAMMER

Total War: WARHAMMER

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Vampiric Speed and Buff
   
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Etiquetas: mod, Units
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26 MAY 2017 a las 9:44
14 AGO 2017 a las 3:13
2 notas sobre cambios ( ver )

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Vampiric Speed and Buff

En 1 colección creada por Whysofurious
Whysofurious Mods
12 artículos
Descripción
Hi everyone!

this is my totally personal version of my other reupload mod "vampiric speed-UPDATED" that you can find here

WHAT THE MOD DOES
This mod increase the speed, mass and charge bonus of the vampire lords and heroes of both von carstein and vampire counts. You can see the changes in the screenshots. I took inspiration for the speed and mass mainly from SFO, but they are slightly different, charge bonus is the same of the reupload that i made. Vampires now are fast, but i don't think this make them OP since i didn't touch melee stats, let me know what you think! :)

COMPATIBILITY AND ISSUES
- This mod modify only two tables so It should be compatible with everything that don't alter vampire stats directly, in particular the tables edited here are land_unit_tables and battle_entities_tables. Be aware of major overhaul of course.

- Savegame compatible (not tested in minicampaign), tried with success with crynsos faction unlocker but i didn't tested thoroughly. SFO of course doesn't need it as it already modify this stats.

- Tested with a higly modded campaign and no issues found, just a little one: Cataph's magic overhaul edit the land_unit_tables entry related to Vlad, my mod override his changes to Vlad HP :( (it can be changed, but you will not have the charge bonus from this mod, dont' know if there are other ways).

- I didn't touch the red duke directly since i cannot check the changes (don't have finished WE minicampaign), but i think that he will be affected at least for the speed and mass changes (not the charge bonus since i have not included him in the tables).


MY OTHER MODS
Blood Knights - Halberdiers
Toeknee's Vampiric Speed - Updated
Blood Knights - Dual Wielding
Blood Knights - Greatsword
Hel Fenn Zombies
Blood-Knights - Mounted Greatsword

FUTURE PLAN AND MODIFICATIONS
Compatiblity with Jdarrow's All Tabletop Lords. I had to figure out how to do it, but it will be done as soon as possible

i've started working on a unit mod, it will take few more days, but i hope to make something interesting.

Let me know any issues and of course what you think about the mod, stat modification etc., any suggestion is welcome :)
10 comentarios
Mx.SarranidSquirrel 20 SEP 2018 a las 5:34 
@iry lore friendly vlad though would basically decimate the entire world by himself if you want to make something like that find the mods folder then copy all the data from this mod and create a new folder then rename said folder (in about i believe as well) and edit the file that sets stats to your preference
Whysofurious  [autor] 28 OCT 2017 a las 0:15 
I will, i didn't know people still use this, thanks for asking, i will port it today^^
-Ocelot- 27 OCT 2017 a las 22:49 
Do you have any plans to make this mod for WH2?
Iry 22 SEP 2017 a las 10:11 
Could you do a totally broken version where they have 120-150 speed? for Vlad per example it would be totally lore friendly
Whysofurious  [autor] 10 JUL 2017 a las 3:30 
Thank you Valerius :) having two solutions is always better :)
Valerius 7 JUL 2017 a las 23:42 
:thumb:Thanks, I prefer this speed update; the other one you uploaded was a very well continuation, but didn't go far enough for serious non glitter and (thank gods) non dracula vampires for my taste.

:Coin_Thief::Coin_Thief::Coin_Thief:
Whysofurious  [autor] 30 JUN 2017 a las 3:16 
Thank you Toeknee :D your work was very stimulating and important for this mod ^^
Siguld 29 JUN 2017 a las 18:16 
This is an amazing mod, I approve. Much likes
Whysofurious  [autor] 26 MAY 2017 a las 23:00 
Yes it works in campaign! i didn' try for multiplayer, but you can try and let me know :)
Sheperd Doggy YT 26 MAY 2017 a las 16:55 
does this work for campaigns (solo or multiplayer)?